Files
tbd-station-14/Content.Client/CartridgeLoader/Cartridges/NewsReadUi.cs
MishaUnity e4dcdc0c6e convert News read tab to PDA Cartridge (#18368)
* Add Console, PDA news tab, and ringstone popup

* Add English localization

* Add mass-media console board to Advanced Entertainment resrarch

* Fix misprint

* Deleting unused libraries

* Fix round restart problem

* Fixing restart problem

* Just another fix

* Сode optimization

* Code optimization

* Convert News read tab to cartridge

Convert the News read tab into a cartridge, and fix a couple of bugs

* Just another fix

* Some updates

* More fixing!!

Fix cooldown, add author label to read menu

* Again, fix cooldown bug

* Some minor changes

* Revert "Some minor changes"

This reverts commit 470c8d727629ac79994f70e56162adae8659e944.

* Some minor updates
2023-07-28 13:59:03 -06:00

51 lines
1.6 KiB
C#

using Content.Client.UserInterface.Fragments;
using Content.Shared.CartridgeLoader.Cartridges;
using Content.Shared.CartridgeLoader;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface;
namespace Content.Client.CartridgeLoader.Cartridges;
public sealed class NewsReadUi : UIFragment
{
private NewsReadUiFragment? _fragment;
public override Control GetUIFragmentRoot()
{
return _fragment!;
}
public override void Setup(BoundUserInterface userInterface, EntityUid? fragmentOwner)
{
_fragment = new NewsReadUiFragment();
_fragment.OnNextButtonPressed += () =>
{
SendNewsReadMessage(NewsReadUiAction.Next, userInterface);
};
_fragment.OnPrevButtonPressed += () =>
{
SendNewsReadMessage(NewsReadUiAction.Prev, userInterface);
};
_fragment.OnNotificationSwithPressed += () =>
{
SendNewsReadMessage(NewsReadUiAction.NotificationSwith, userInterface);
};
}
public override void UpdateState(BoundUserInterfaceState state)
{
if (state is NewsReadBoundUserInterfaceState cast)
_fragment?.UpdateState(cast.Article, cast.TargetNum, cast.TotalNum, cast.NotificationOn);
else if (state is NewsReadEmptyBoundUserInterfaceState empty)
_fragment?.UpdateEmptyState(empty.NotificationOn);
}
private void SendNewsReadMessage(NewsReadUiAction action, BoundUserInterface userInterface)
{
var newsMessage = new NewsReadUiMessageEvent(action);
var message = new CartridgeUiMessage(newsMessage);
userInterface.SendMessage(message);
}
}