* Apply patch 1777eea9a4..6b32bb2b14
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* make red squiggly line go away
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Add todo list
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Add palette to `TextureButton`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Rename `PalettedButtonSheetlet` to `NTButtonSheetlet` and move useful methods to `ButtonSheetlet`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* migrate `ContextMenu` styles
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Update todo
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* tweak NT colors
* New stylesheet: `InterfaceStylesheet` & `InterfaceTooltipSheetlet`
* Move inheritance of `IButtonConfig` to `NanotransenStylesheet.Buttons`
* move `MenuButtonSheetlet` & actually implement `InterfaceStylesheet` correctly
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* tweak color & update todo
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* chat is this real (update chat palette)
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Update todo
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `SmallButton` and remove some obsolete things from `StyleNano`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* rename `StyleClasses` to `StyleClass` so `Stylesheets.Redux.StyleClasses` syntax is dead
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* replace `ButtonColorGreen` with `Positive`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `Placeholder`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Examine popup buttons
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* move over more things & cleanup `StyleNano` more (under 1000 lines!!!!)
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Remove some more redundant stuff
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Undo style change for chat window
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* paper editing works now
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `OptionButton` styles
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `ListContainer`, move `DefaultWindow` styles (for now) & more cleanup
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* fix `ActionButton` not having highlighting
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* remove imports of `Robust.Client.UserInterface.StylesheetHelpers` & format
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `ButtonBig` and more cleanup
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Move items inheriting from `ISheetletConfig` into their own directory
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Cleanup & move `Label` styles
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Action search box styles
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Moved, stuff is
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* rename `LabelSubtext` to `LabelSubText` & move more stuff (were almost there!!)
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* yap & move over MORE stuff (just like one thing left!!!)
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Change status classes to appropriate existing classes
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* remove remaining references to `StyleNano`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Fix some hardcoding & broken code, `GetFromControl`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Scrollbars!
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* chores
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* clean up `StyleClass.cs`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `ItemListSheetlet` refactor
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* more chores!
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Consistency w/ directory structure
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Move `MainMenuSheetlet`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `ColorPalette`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* whoopsie
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Remove most sheet-specific sheetlets
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* fix warnings, cleanup, & fix scrollbar (this is why we fix warnings boys)
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* yap
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* MASSIVE resharper skill issue
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* actually use `ISheetletConfig`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* have specific sheetlet be specific
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `GetResourceOr`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* cleanup & move / remove `IPalette`s
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* actually do specific stylesheets correctly & fix tooltips
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* cleanup & logging
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Move `FontKind` and `FontKindExtensions` to their own files
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* rename `InterfaceStylesheet` to `SystemStylesheet`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* change `ButtonHovered` etc to `PseudoHovered` etc
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* give the palettes fun names
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `StyleSpace` is no more
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* It should compile now! I am now going to bed (fr) if it fails it fails
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* make squiggly red line go away
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* add additional type restrictions to sheetlets
* `CommonStylesheet`
* minor cleanup
* Make `GetSheetletRules` not horrible
* wait this was duplicating style rules. oops!
* move some sheetlets to their associated xamls
* oh wait apparently that was important
* review pass 1
* review pass 2 (font & color stuff)
* review pass 3: remove unused stuff / filename fix
* fix warnings & "replace cast with explicit variable type"
* move `Palette` stuff to its own directory
* tweak colors (they're different now that I actually fixed the OKlab thing)
* review pass 4: little things
* make window close button grey before hovering
* refactor `HLine` to make it less terrible and allow it to be styled
* fix `NanoHeading` (it's been broken for a while whoops) and cleanup hardcoding
* band-aid missing references in `StyleNano`
* move `StyleBox` generating functions out of `IButtonSheetlet` into `StyleBoxHelper`
* remove dictionary field from `IStylesheetManager`
* Add check for unloaded sheetlets
* style tweaks to satisfy OCD
* I somehow missed this: `Caution` styleclass replaced with `negative`, refactor `PowerChargeWindow`
* tweak palettes for like the fourth time
* construct `StyleNano` / `StyleSpace` in `StylesheetManager` and mark them as obsolete
* rename `BackgroundPanel` classes for consistency
* tweak window / `ListContainer`
* oh right you use `///` not `/**`
* font system is bad, make it temporary
* acknowledge Divider funkyness
* remove use of class `Disabled`
* `ColorPalette` allow overriding colors with brace initialization
* review pass again
* tweak disabled button colors
* `StatusPalette` tweaks
* typo
* Make squiggly red line go away
* Delete `Redux`
* Remove all references to `Redux`
* make red less radioactive
* Store stylesheet name inside stylesheet class
* fix merge errors
* use RT's Oklab support instead
* shuffle around `StylesheetManager` fields
* apply stylesheets based off `StylesheetComponent`
* simplify `ColorPalette` construction
* add todo for `SheetletConfigType`
* `OptionButton` has a background color now
* fix disabled buttons
* sigh (red color palette fixed)
* make `ItemList` use primary palette
* Revert "apply stylesheets based off `StylesheetComponent`"
This reverts commit c05b147da845f6e04ff33d1cbd91a18a92c676d7.
* dead code removal
* buttons are green when pressed (we need togglebuttons)
---------
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
Co-authored-by: Janet Blackquill <uhhadd@gmail.com>
192 lines
7.0 KiB
C#
192 lines
7.0 KiB
C#
using System.Linq;
|
|
using Content.Client.Stylesheets;
|
|
using Content.Shared.CCVar;
|
|
using Content.Shared.Procedural;
|
|
using Content.Shared.Salvage.Expeditions;
|
|
using Content.Shared.Salvage.Expeditions.Modifiers;
|
|
using JetBrains.Annotations;
|
|
using Robust.Client.UserInterface;
|
|
using Robust.Client.UserInterface.Controls;
|
|
using Robust.Shared.Configuration;
|
|
using Robust.Shared.Prototypes;
|
|
|
|
namespace Content.Client.Salvage.UI;
|
|
|
|
[UsedImplicitly]
|
|
public sealed class SalvageExpeditionConsoleBoundUserInterface : BoundUserInterface
|
|
{
|
|
[ViewVariables]
|
|
private OfferingWindow? _window;
|
|
|
|
[Dependency] private readonly IConfigurationManager _cfgManager = default!;
|
|
[Dependency] private readonly IEntityManager _entManager = default!;
|
|
[Dependency] private readonly ILogManager _logManager = default!;
|
|
[Dependency] private readonly IPrototypeManager _protoManager = default!;
|
|
|
|
private readonly ISawmill _sawmill;
|
|
|
|
public SalvageExpeditionConsoleBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
|
|
{
|
|
IoCManager.InjectDependencies(this);
|
|
_sawmill = _logManager.GetSawmill("salvage.expedition.console");
|
|
}
|
|
|
|
protected override void Open()
|
|
{
|
|
base.Open();
|
|
_window = this.CreateWindowCenteredLeft<OfferingWindow>();
|
|
_window.Title = Loc.GetString("salvage-expedition-window-title");
|
|
}
|
|
|
|
protected override void UpdateState(BoundUserInterfaceState state)
|
|
{
|
|
base.UpdateState(state);
|
|
|
|
if (state is not SalvageExpeditionConsoleState current || _window == null)
|
|
return;
|
|
|
|
_window.Progression = null;
|
|
_window.Cooldown = TimeSpan.FromSeconds(_cfgManager.GetCVar(CCVars.SalvageExpeditionCooldown));
|
|
_window.NextOffer = current.NextOffer;
|
|
_window.Claimed = current.Claimed;
|
|
_window.ClearOptions();
|
|
var salvage = _entManager.System<SalvageSystem>();
|
|
|
|
for (var i = 0; i < current.Missions.Count; i++)
|
|
{
|
|
var missionParams = current.Missions[i];
|
|
|
|
var offering = new OfferingWindowOption();
|
|
offering.Title = Loc.GetString($"salvage-expedition-type");
|
|
|
|
var difficultyId = "Moderate";
|
|
var difficultyProto = _protoManager.Index<SalvageDifficultyPrototype>(difficultyId);
|
|
// TODO: Selectable difficulty soon.
|
|
var mission = salvage.GetMission(difficultyProto, missionParams.Seed);
|
|
|
|
// Difficulty
|
|
// Details
|
|
offering.AddContent(new Label()
|
|
{
|
|
Text = Loc.GetString("salvage-expedition-window-difficulty")
|
|
});
|
|
|
|
var difficultyColor = difficultyProto.Color;
|
|
|
|
offering.AddContent(new Label
|
|
{
|
|
Text = Loc.GetString("salvage-expedition-difficulty-Moderate"),
|
|
FontColorOverride = difficultyColor,
|
|
HorizontalAlignment = Control.HAlignment.Left,
|
|
Margin = new Thickness(0f, 0f, 0f, 5f),
|
|
});
|
|
|
|
offering.AddContent(new Label
|
|
{
|
|
Text = Loc.GetString("salvage-expedition-difficulty-players"),
|
|
HorizontalAlignment = Control.HAlignment.Left,
|
|
});
|
|
|
|
offering.AddContent(new Label
|
|
{
|
|
Text = difficultyProto.RecommendedPlayers.ToString(),
|
|
HorizontalAlignment = Control.HAlignment.Left,
|
|
Margin = new Thickness(0f, 0f, 0f, 5f),
|
|
StyleClasses = { StyleClass.LabelKeyText },
|
|
});
|
|
|
|
// Details
|
|
offering.AddContent(new Label
|
|
{
|
|
Text = Loc.GetString("salvage-expedition-window-hostiles")
|
|
});
|
|
|
|
var faction = mission.Faction;
|
|
|
|
offering.AddContent(new Label
|
|
{
|
|
Text = string.IsNullOrWhiteSpace(Loc.GetString(_protoManager.Index<SalvageFactionPrototype>(faction).Description))
|
|
? LogAndReturnDefaultFactionDescription(faction)
|
|
: Loc.GetString(_protoManager.Index<SalvageFactionPrototype>(faction).Description),
|
|
HorizontalAlignment = Control.HAlignment.Left,
|
|
Margin = new Thickness(0f, 0f, 0f, 5f),
|
|
StyleClasses = { StyleClass.LabelKeyText },
|
|
});
|
|
|
|
string LogAndReturnDefaultFactionDescription(string faction)
|
|
{
|
|
_sawmill.Error($"Description is null or white space for SalvageFactionPrototype: {faction}");
|
|
return Loc.GetString(_protoManager.Index<SalvageFactionPrototype>(faction).ID);
|
|
}
|
|
|
|
|
|
// Duration
|
|
offering.AddContent(new Label
|
|
{
|
|
Text = Loc.GetString("salvage-expedition-window-duration")
|
|
});
|
|
|
|
offering.AddContent(new Label
|
|
{
|
|
Text = mission.Duration.ToString(),
|
|
HorizontalAlignment = Control.HAlignment.Left,
|
|
Margin = new Thickness(0f, 0f, 0f, 5f),
|
|
StyleClasses = { StyleClass.LabelKeyText },
|
|
});
|
|
|
|
// Biome
|
|
offering.AddContent(new Label
|
|
{
|
|
Text = Loc.GetString("salvage-expedition-window-biome")
|
|
});
|
|
|
|
var biome = mission.Biome;
|
|
|
|
offering.AddContent(new Label
|
|
{
|
|
Text = string.IsNullOrWhiteSpace(Loc.GetString(_protoManager.Index<SalvageBiomeModPrototype>(biome).Description))
|
|
? LogAndReturnDefaultBiomDescription(biome)
|
|
: Loc.GetString(_protoManager.Index<SalvageBiomeModPrototype>(biome).Description),
|
|
HorizontalAlignment = Control.HAlignment.Left,
|
|
Margin = new Thickness(0f, 0f, 0f, 5f),
|
|
StyleClasses = { StyleClass.LabelKeyText },
|
|
});
|
|
|
|
string LogAndReturnDefaultBiomDescription(string biome)
|
|
{
|
|
_sawmill.Error($"Description is null or white space for SalvageBiomeModPrototype: {biome}");
|
|
return Loc.GetString(_protoManager.Index<SalvageBiomeModPrototype>(biome).ID);
|
|
}
|
|
|
|
// Modifiers
|
|
offering.AddContent(new Label
|
|
{
|
|
Text = Loc.GetString("salvage-expedition-window-modifiers")
|
|
});
|
|
|
|
var mods = mission.Modifiers;
|
|
|
|
offering.AddContent(new Label
|
|
{
|
|
Text = string.Join("\n", mods.Select(o => "- " + o)).TrimEnd(),
|
|
HorizontalAlignment = Control.HAlignment.Left,
|
|
Margin = new Thickness(0f, 0f, 0f, 5f),
|
|
StyleClasses = { StyleClass.LabelKeyText },
|
|
});
|
|
|
|
offering.ClaimPressed += args =>
|
|
{
|
|
SendMessage(new ClaimSalvageMessage()
|
|
{
|
|
Index = missionParams.Index,
|
|
});
|
|
};
|
|
|
|
offering.Claimed = current.ActiveMission == missionParams.Index;
|
|
offering.Disabled = current.Claimed || current.Cooldown;
|
|
|
|
_window.AddOption(offering);
|
|
}
|
|
}
|
|
}
|