Files
tbd-station-14/Content.Shared/Containers/DragInsertContainerComponent.cs
Booblesnoot42 ded6b46b80 Remove instant cryobed insertion (#34619)
* added optional delay to DragInsertContainerComponent

* comments

* Change EntryDelay on DragInsertContainerComponent to use TimeSpan + cleanup

* changed drag insert container comp to match naming conventions
2025-02-05 15:46:21 +01:00

33 lines
1011 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Containers;
/// <summary>
/// This is used for a container that can have entities inserted into it via a
/// </summary>
[RegisterComponent, NetworkedComponent]
[Access(typeof(DragInsertContainerSystem))]
public sealed partial class DragInsertContainerComponent : Component
{
[DataField, ViewVariables(VVAccess.ReadWrite)]
public string ContainerId;
/// <summary>
/// If true, there will also be verbs for inserting / removing objects from this container.
/// </summary>
[DataField, ViewVariables(VVAccess.ReadWrite)]
public bool UseVerbs = true;
/// <summary>
/// The delay in seconds before a drag will be completed.
/// </summary>
[DataField]
public TimeSpan EntryDelay = TimeSpan.Zero;
/// <summary>
/// If entry delay isn't zero, this sets whether an entity dragging itself into the container should be delayed.
/// </summary>
[DataField]
public bool DelaySelfEntry = false;
}