Reduces send logs time from 2/10/45 seconds to 2 milliseconds Not thread safe Removes LogRecord
11 lines
270 B
C#
11 lines
270 B
C#
using Robust.Shared.GameObjects;
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namespace Content.Server.GameTicking.Events;
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/// <summary>
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/// Raised at the start of <see cref="GameTicker.StartRound"/>, after round id has been incremented
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/// </summary>
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public class RoundStartingEvent : EntityEventArgs
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{
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}
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