Files
tbd-station-14/Content.Server/Tabletop/TabletopCheckerSetup.cs
2022-05-13 17:59:03 +10:00

70 lines
2.8 KiB
C#

using JetBrains.Annotations;
using Robust.Shared.Map;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Server.Tabletop
{
[UsedImplicitly]
public sealed class TabletopCheckerSetup : TabletopSetup
{
[DataField("boardPrototype", customTypeSerializer:typeof(PrototypeIdSerializer<EntityPrototype>))]
public string CheckerBoardPrototype { get; } = "CheckerBoardTabletop";
// TODO: Un-hardcode the rest of entity prototype IDs, probably.
public override void SetupTabletop(TabletopSession session, IEntityManager entityManager)
{
var checkerboard = entityManager.SpawnEntity(CheckerBoardPrototype, session.Position.Offset(-1, 0));
session.Entities.Add(checkerboard);
SpawnPieces(session, entityManager, session.Position.Offset(-4.5f, 3.5f));
}
private void SpawnPieces(TabletopSession session, IEntityManager entityManager, MapCoordinates topLeft, float separation = 1f)
{
var (mapId, x, y) = topLeft;
// Spawn all black pieces
SpawnPieces(session, entityManager, "Black", topLeft, separation);
// Spawn all white pieces
SpawnPieces(session, entityManager, "White", new MapCoordinates(x, y - 7 * separation, mapId), separation);
// Queens
for (int i = 1; i < 4; i++)
{
EntityUid tempQualifier = entityManager.SpawnEntity("BlackCheckerQueen", new MapCoordinates(x + 9 * separation + 9f / 32, y - i * separation, mapId));
session.Entities.Add(tempQualifier);
EntityUid tempQualifier1 = entityManager.SpawnEntity("WhiteCheckerQueen", new MapCoordinates(x + 8 * separation + 9f / 32, y - i * separation, mapId));
session.Entities.Add(tempQualifier1);
}
}
private void SpawnPieces(TabletopSession session, IEntityManager entityManager, string color, MapCoordinates left, float separation = 1f)
{
var (mapId, x, y) = left;
// If white is being placed it must go from bottom->up
var reversed = (color == "White") ? 1 : -1;
for (int i = 0; i < 3; i++)
{
var x_offset = i % 2;
if (reversed == -1) x_offset = 1 - x_offset; // Flips it
for (int j = 0; j < 8; j += 2)
{
// Prevents an extra piece on the middle row
if (x_offset + j > 8) continue;
EntityUid tempQualifier4 = entityManager.SpawnEntity(color + "CheckerPiece", new MapCoordinates(x + (j + x_offset) * separation, y + i * reversed * separation, mapId));
session.Entities.Add(tempQualifier4);
}
}
}
}
}