Files
tbd-station-14/Content.Client/Kudzu/KudzuVisualizer.cs
2022-02-16 18:23:23 +11:00

31 lines
901 B
C#

using Content.Shared.Kudzu;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Client.Kudzu;
public sealed class KudzuVisualizer : AppearanceVisualizer
{
[DataField("layer")]
private int Layer { get; } = 0;
public override void OnChangeData(AppearanceComponent component)
{
base.OnChangeData(component);
var entities = IoCManager.Resolve<IEntityManager>();
if (!entities.TryGetComponent(component.Owner, out SpriteComponent? sprite))
{
return;
}
if (component.TryGetData(KudzuVisuals.Variant, out int var) && component.TryGetData(KudzuVisuals.GrowthLevel, out int level))
{
sprite.LayerMapReserveBlank(Layer);
sprite.LayerSetState(0, $"kudzu_{level}{var}");
}
}
}