Files
tbd-station-14/Content.Client/Decals/DecalOverlay.cs
2022-06-12 11:54:41 +10:00

86 lines
3.0 KiB
C#

using Content.Shared.Decals;
using Robust.Client.GameObjects;
using Robust.Client.Graphics;
using Robust.Shared.Enums;
using Robust.Shared.Map;
using Robust.Shared.Prototypes;
using Robust.Shared.Utility;
namespace Content.Client.Decals
{
public sealed class DecalOverlay : Overlay
{
private readonly DecalSystem _decals;
private readonly SharedTransformSystem _transform;
private readonly SpriteSystem _sprites;
private readonly IEntityManager _entManager;
private readonly IMapManager _mapManager;
private readonly IPrototypeManager _prototypeManager;
public override OverlaySpace Space => OverlaySpace.WorldSpaceBelowEntities;
private readonly Dictionary<string, Texture> _cachedTextures = new(64);
public DecalOverlay(
DecalSystem decals,
SharedTransformSystem transforms,
SpriteSystem sprites,
IEntityManager entManager,
IMapManager mapManager,
IPrototypeManager prototypeManager)
{
_decals = decals;
_transform = transforms;
_sprites = sprites;
_entManager = entManager;
_mapManager = mapManager;
_prototypeManager = prototypeManager;
}
protected override void Draw(in OverlayDrawArgs args)
{
// Shouldn't need to clear cached textures unless the prototypes get reloaded.
var handle = args.WorldHandle;
var xformQuery = _entManager.GetEntityQuery<TransformComponent>();
foreach (var (gridId, zIndexDictionary) in _decals.DecalRenderIndex)
{
if (zIndexDictionary.Count == 0) continue;
var xform = xformQuery.GetComponent(gridId);
handle.SetTransform(_transform.GetWorldMatrix(xform, xformQuery));
foreach (var (_, decals) in zIndexDictionary)
{
foreach (var (_, decal) in decals)
{
if (!_cachedTextures.TryGetValue(decal.Id, out var texture))
{
var sprite = GetDecalSprite(decal.Id);
texture = _sprites.Frame0(sprite);
_cachedTextures[decal.Id] = texture;
}
if (decal.Angle.Equals(Angle.Zero))
handle.DrawTexture(texture, decal.Coordinates, decal.Color);
else
handle.DrawTexture(texture, decal.Coordinates, decal.Angle, decal.Color);
}
}
}
}
public SpriteSpecifier GetDecalSprite(string id)
{
if (_prototypeManager.TryIndex<DecalPrototype>(id, out var proto))
return proto.Sprite;
else
{
Logger.Error($"Unknown decal prototype: {id}");
return new SpriteSpecifier.Texture(new ResourcePath("/Textures/noSprite.png"));
}
}
}
}