* Fix namespaces and optimize imports * Cleanup fixes * Merge conflict fixes * Merge conflict fixes * Merge conflict fixes
55 lines
1.9 KiB
C#
55 lines
1.9 KiB
C#
using Content.Shared.GameObjects.EntitySystemMessages;
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using Content.Shared.GameObjects.EntitySystems;
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using Robust.Server.Interfaces.Player;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Utility;
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namespace Content.Server.GameObjects.EntitySystems.Click
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{
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public class ExamineSystem : ExamineSystemShared
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{
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#pragma warning disable 649
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[Dependency] private IEntityManager _entityManager;
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#pragma warning restore 649
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private static readonly FormattedMessage _entityNotFoundMessage;
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static ExamineSystem()
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{
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_entityNotFoundMessage = new FormattedMessage();
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_entityNotFoundMessage.AddText("That entity doesn't exist");
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}
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public override void Initialize()
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{
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base.Initialize();
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SubscribeNetworkEvent<ExamineSystemMessages.RequestExamineInfoMessage>(ExamineInfoRequest);
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IoCManager.InjectDependencies(this);
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}
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private void ExamineInfoRequest(ExamineSystemMessages.RequestExamineInfoMessage request, EntitySessionEventArgs eventArgs)
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{
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var player = (IPlayerSession) eventArgs.SenderSession;
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var session = eventArgs.SenderSession;
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var playerEnt = session.AttachedEntity;
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var channel = player.ConnectedClient;
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if (playerEnt == null
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|| !_entityManager.TryGetEntity(request.EntityUid, out var entity)
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|| !CanExamine(playerEnt, entity))
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{
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RaiseNetworkEvent(new ExamineSystemMessages.ExamineInfoResponseMessage(
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request.EntityUid, _entityNotFoundMessage), channel);
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return;
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}
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var text = GetExamineText(entity, player.AttachedEntity);
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RaiseNetworkEvent(new ExamineSystemMessages.ExamineInfoResponseMessage(request.EntityUid, text), channel);
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}
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}
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}
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