Files
tbd-station-14/Content.Client/GameObjects/Components/Instruments/InstrumentBoundUserInterface.cs
Acruid ca4fd649fe Massive Namespace Cleanup (#3120)
* Engine namespace changes.

* Automated remove redundant using statements.

* Simplified Graphics namespace.

* Apparently the container system stores full type names in the map file.😞 This updates those names.

* API Changes to LocalizationManager.LoadCulture.

* Update submodule to v0.3.2
2021-02-11 01:13:03 -08:00

37 lines
1.0 KiB
C#

using Content.Client.Instruments;
using Robust.Client.GameObjects;
using Robust.Shared.ViewVariables;
namespace Content.Client.GameObjects.Components.Instruments
{
public class InstrumentBoundUserInterface : BoundUserInterface
{
[ViewVariables]
private InstrumentMenu _instrumentMenu;
public InstrumentComponent Instrument { get; set; }
public InstrumentBoundUserInterface(ClientUserInterfaceComponent owner, object uiKey) : base(owner, uiKey)
{
}
protected override void Open()
{
if (!Owner.Owner.TryGetComponent<InstrumentComponent>(out var instrument)) return;
Instrument = instrument;
_instrumentMenu = new InstrumentMenu(this);
_instrumentMenu.OnClose += Close;
_instrumentMenu.OpenCentered();
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (!disposing) return;
_instrumentMenu?.Dispose();
}
}
}