65 lines
2.6 KiB
C#
65 lines
2.6 KiB
C#
using System.Threading.Tasks;
|
|
using Content.Server.Clothing.Components;
|
|
using Content.Server.Light.EntitySystems;
|
|
using Content.Shared.ActionBlocker;
|
|
using Content.Shared.Actions.Behaviors.Item;
|
|
using Content.Shared.Examine;
|
|
using Content.Shared.Interaction;
|
|
using Content.Shared.Light.Component;
|
|
using Content.Shared.Popups;
|
|
using Content.Shared.Rounding;
|
|
using Content.Shared.Sound;
|
|
using JetBrains.Annotations;
|
|
using Robust.Server.GameObjects;
|
|
using Robust.Shared.Analyzers;
|
|
using Robust.Shared.Audio;
|
|
using Robust.Shared.GameObjects;
|
|
using Robust.Shared.IoC;
|
|
using Robust.Shared.Localization;
|
|
using Robust.Shared.Maths;
|
|
using Robust.Shared.Player;
|
|
using Robust.Shared.Serialization.Manager.Attributes;
|
|
using Robust.Shared.Utility;
|
|
using Robust.Shared.ViewVariables;
|
|
|
|
namespace Content.Server.Light.Components
|
|
{
|
|
/// <summary>
|
|
/// Component that represents a powered handheld light source which can be toggled on and off.
|
|
/// </summary>
|
|
[RegisterComponent]
|
|
[Friend(typeof(HandheldLightSystem))]
|
|
public sealed class HandheldLightComponent : SharedHandheldLightComponent
|
|
{
|
|
[ViewVariables(VVAccess.ReadWrite)] [DataField("wattage")] public float Wattage { get; set; } = 3f;
|
|
|
|
/// <summary>
|
|
/// Status of light, whether or not it is emitting light.
|
|
/// </summary>
|
|
[ViewVariables]
|
|
public bool Activated { get; set; }
|
|
|
|
[ViewVariables(VVAccess.ReadWrite)] [DataField("turnOnSound")] public SoundSpecifier TurnOnSound = new SoundPathSpecifier("/Audio/Items/flashlight_on.ogg");
|
|
[ViewVariables(VVAccess.ReadWrite)] [DataField("turnOnFailSound")] public SoundSpecifier TurnOnFailSound = new SoundPathSpecifier("/Audio/Machines/button.ogg");
|
|
[ViewVariables(VVAccess.ReadWrite)] [DataField("turnOffSound")] public SoundSpecifier TurnOffSound = new SoundPathSpecifier("/Audio/Items/flashlight_off.ogg");
|
|
|
|
/// <summary>
|
|
/// Client-side ItemStatus level
|
|
/// </summary>
|
|
public byte? LastLevel;
|
|
}
|
|
|
|
[UsedImplicitly]
|
|
[DataDefinition]
|
|
public sealed class ToggleLightAction : IToggleItemAction
|
|
{
|
|
public bool DoToggleAction(ToggleItemActionEventArgs args)
|
|
{
|
|
if (!EntitySystem.Get<ActionBlockerSystem>().CanInteract(args.Performer, args.Item)) return false;
|
|
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<HandheldLightComponent?>(args.Item, out var lightComponent)) return false;
|
|
if (lightComponent.Activated == args.ToggledOn) return false;
|
|
return EntitySystem.Get<HandheldLightSystem>().ToggleStatus(args.Performer, lightComponent);
|
|
}
|
|
}
|
|
}
|