* init * init * PUSH!!! * // * Me when the when the me when the * review --------- Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
365 lines
12 KiB
C#
365 lines
12 KiB
C#
using System.Linq;
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using System.Text;
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using Content.Client.Materials;
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using Content.Shared.Lathe;
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using Content.Shared.Lathe.Prototypes;
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using Content.Shared.Research.Prototypes;
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using Robust.Client.AutoGenerated;
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using Robust.Client.GameObjects;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Client.UserInterface.XAML;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Utility;
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namespace Content.Client.Lathe.UI;
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[GenerateTypedNameReferences]
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public sealed partial class LatheMenu : DefaultWindow
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{
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[Dependency] private readonly IEntityManager _entityManager = default!;
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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private readonly SpriteSystem _spriteSystem;
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private readonly LatheSystem _lathe;
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private readonly MaterialStorageSystem _materialStorage;
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public event Action<BaseButton.ButtonEventArgs>? OnServerListButtonPressed;
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public event Action<string, int>? RecipeQueueAction;
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public event Action<int>? QueueDeleteAction;
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public event Action<int>? QueueMoveUpAction;
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public event Action<int>? QueueMoveDownAction;
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public event Action? DeleteFabricatingAction;
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public List<ProtoId<LatheRecipePrototype>> Recipes = new();
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public List<ProtoId<LatheCategoryPrototype>>? Categories;
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public ProtoId<LatheCategoryPrototype>? CurrentCategory;
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public EntityUid Entity;
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public LatheMenu()
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{
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RobustXamlLoader.Load(this);
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IoCManager.InjectDependencies(this);
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_spriteSystem = _entityManager.System<SpriteSystem>();
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_lathe = _entityManager.System<LatheSystem>();
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_materialStorage = _entityManager.System<MaterialStorageSystem>();
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SearchBar.OnTextChanged += _ =>
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{
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PopulateRecipes();
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};
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AmountLineEdit.OnTextChanged += _ =>
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{
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if (int.TryParse(AmountLineEdit.Text, out var amount))
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{
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if (amount > LatheSystem.MaxItemsPerRequest)
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AmountLineEdit.Text = LatheSystem.MaxItemsPerRequest.ToString();
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else if (amount < 0)
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AmountLineEdit.Text = "0";
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}
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PopulateRecipes();
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};
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FilterOption.OnItemSelected += OnItemSelected;
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ServerListButton.OnPressed += a => OnServerListButtonPressed?.Invoke(a);
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DeleteFabricating.OnPressed += _ => DeleteFabricatingAction?.Invoke();
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}
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public void SetEntity(EntityUid uid)
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{
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Entity = uid;
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if (_entityManager.TryGetComponent<LatheComponent>(Entity, out var latheComponent))
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{
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if (!latheComponent.DynamicPacks.Any())
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{
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ServerListButton.Visible = false;
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}
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AmountLineEdit.SetText(latheComponent.DefaultProductionAmount.ToString());
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}
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MaterialsList.SetOwner(Entity);
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}
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/// <summary>
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/// Populates the list of all the recipes
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/// </summary>
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public void PopulateRecipes()
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{
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var recipesToShow = new List<LatheRecipePrototype>();
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foreach (var recipe in Recipes)
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{
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if (!_prototypeManager.TryIndex(recipe, out var proto))
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continue;
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// Category filtering
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if (CurrentCategory != null)
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{
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if (proto.Categories.Count <= 0)
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continue;
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var validRecipe = proto.Categories.Any(category => category == CurrentCategory);
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if (!validRecipe)
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continue;
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}
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if (SearchBar.Text.Trim().Length != 0)
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{
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if (_lathe.GetRecipeName(recipe).ToLowerInvariant().Contains(SearchBar.Text.Trim().ToLowerInvariant()))
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recipesToShow.Add(proto);
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}
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else
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{
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recipesToShow.Add(proto);
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}
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}
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if (!int.TryParse(AmountLineEdit.Text, out var quantity) || quantity <= 0)
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quantity = 1;
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RecipeCount.Text = Loc.GetString("lathe-menu-recipe-count", ("count", recipesToShow.Count));
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var sortedRecipesToShow = recipesToShow.OrderBy(_lathe.GetRecipeName);
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// Get the existing list of queue controls
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var oldChildCount = RecipeList.ChildCount;
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_entityManager.TryGetComponent(Entity, out LatheComponent? lathe);
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int idx = 0;
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foreach (var prototype in sortedRecipesToShow)
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{
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var canProduce = _lathe.CanProduce(Entity, prototype, quantity, component: lathe);
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var tooltipFunction = () => GenerateTooltipText(prototype);
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if (idx >= oldChildCount)
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{
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var control = new RecipeControl(_lathe, prototype, tooltipFunction, canProduce, GetRecipeDisplayControl(prototype));
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control.OnButtonPressed += s =>
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{
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if (!int.TryParse(AmountLineEdit.Text, out var amount) || amount <= 0)
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amount = 1;
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RecipeQueueAction?.Invoke(s, amount);
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};
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RecipeList.AddChild(control);
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}
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else
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{
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var child = RecipeList.GetChild(idx) as RecipeControl;
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if (child == null)
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{
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DebugTools.Assert($"Lathe menu recipe control at {idx} is not of type RecipeControl"); // Something's gone terribly wrong.
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continue;
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}
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child.SetRecipe(prototype);
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child.SetTooltipSupplier(tooltipFunction);
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child.SetCanProduce(canProduce);
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child.SetDisplayControl(GetRecipeDisplayControl(prototype));
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}
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idx++;
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}
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// Shrink list if new list is shorter than old list.
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for (var childIdx = oldChildCount - 1; idx <= childIdx; childIdx--)
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{
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RecipeList.RemoveChild(childIdx);
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}
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}
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private string GenerateTooltipText(LatheRecipePrototype prototype)
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{
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StringBuilder sb = new();
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var multiplier = _entityManager.GetComponent<LatheComponent>(Entity).MaterialUseMultiplier;
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foreach (var (id, amount) in prototype.Materials)
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{
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if (!_prototypeManager.TryIndex(id, out var proto))
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continue;
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var adjustedAmount = SharedLatheSystem.AdjustMaterial(amount, prototype.ApplyMaterialDiscount, multiplier);
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var sheetVolume = _materialStorage.GetSheetVolume(proto);
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var unit = Loc.GetString(proto.Unit);
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var sheets = adjustedAmount / (float) sheetVolume;
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var availableAmount = _materialStorage.GetMaterialAmount(Entity, id);
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var missingAmount = Math.Max(0, adjustedAmount - availableAmount);
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var missingSheets = missingAmount / (float) sheetVolume;
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var name = Loc.GetString(proto.Name);
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string tooltipText;
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if (missingSheets > 0)
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{
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tooltipText = Loc.GetString("lathe-menu-material-amount-missing", ("amount", sheets), ("missingAmount", missingSheets), ("unit", unit), ("material", name));
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}
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else
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{
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var amountText = Loc.GetString("lathe-menu-material-amount", ("amount", sheets), ("unit", unit));
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tooltipText = Loc.GetString("lathe-menu-tooltip-display", ("material", name), ("amount", amountText));
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}
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sb.AppendLine(tooltipText);
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}
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var desc = _lathe.GetRecipeDescription(prototype);
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if (!string.IsNullOrWhiteSpace(desc))
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sb.AppendLine(Loc.GetString("lathe-menu-description-display", ("description", desc)));
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// Remove last newline
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if (sb.Length > 0)
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sb.Remove(sb.Length - 1, 1);
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return sb.ToString();
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}
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public void UpdateCategories()
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{
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// Get categories from recipes
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var currentCategories = new List<ProtoId<LatheCategoryPrototype>>();
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foreach (var recipeId in Recipes)
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{
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var recipe = _prototypeManager.Index(recipeId);
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if (recipe.Categories.Count <= 0)
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continue;
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foreach (var category in recipe.Categories)
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{
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if (currentCategories.Contains(category))
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continue;
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currentCategories.Add(category);
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}
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}
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if (Categories != null && (Categories.Count == currentCategories.Count || !Categories.All(currentCategories.Contains)))
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return;
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Categories = currentCategories;
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var sortedCategories = currentCategories
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.Select(p => _prototypeManager.Index(p))
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.OrderBy(p => Loc.GetString(p.Name))
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.ToList();
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FilterOption.Clear();
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FilterOption.AddItem(Loc.GetString("lathe-menu-category-all"), -1);
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foreach (var category in sortedCategories)
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{
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FilterOption.AddItem(Loc.GetString(category.Name), Categories.IndexOf(category.ID));
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}
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FilterOption.SelectId(-1);
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}
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/// <summary>
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/// Populates the build queue list with all queued items
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/// </summary>
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/// <param name="queue"></param>
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public void PopulateQueueList(IReadOnlyCollection<LatheRecipeBatch> queue)
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{
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// Get the existing list of queue controls
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var oldChildCount = QueueList.ChildCount;
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var idx = 0;
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foreach (var batch in queue)
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{
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var recipe = _prototypeManager.Index(batch.Recipe);
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var itemName = _lathe.GetRecipeName(batch.Recipe);
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string displayText;
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if (batch.ItemsRequested > 1)
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displayText = Loc.GetString("lathe-menu-item-batch", ("index", idx + 1), ("name", itemName), ("printed", batch.ItemsPrinted), ("total", batch.ItemsRequested));
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else
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displayText = Loc.GetString("lathe-menu-item-single", ("index", idx + 1), ("name", itemName));
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if (idx >= oldChildCount)
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{
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var queuedRecipeBox = new QueuedRecipeControl(displayText, idx, GetRecipeDisplayControl(recipe));
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queuedRecipeBox.OnDeletePressed += s => QueueDeleteAction?.Invoke(s);
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queuedRecipeBox.OnMoveUpPressed += s => QueueMoveUpAction?.Invoke(s);
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queuedRecipeBox.OnMoveDownPressed += s => QueueMoveDownAction?.Invoke(s);
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QueueList.AddChild(queuedRecipeBox);
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}
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else
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{
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var child = QueueList.GetChild(idx) as QueuedRecipeControl;
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if (child == null)
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{
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DebugTools.Assert($"Lathe menu queued recipe control at {idx} is not of type QueuedRecipeControl"); // Something's gone terribly wrong.
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continue;
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}
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child.SetDisplayText(displayText);
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child.SetIndex(idx);
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child.SetDisplayControl(GetRecipeDisplayControl(recipe));
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}
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idx++;
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}
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// Shrink list if new list is shorter than old list.
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for (var childIdx = oldChildCount - 1; idx <= childIdx; childIdx--)
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{
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QueueList.RemoveChild(childIdx);
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}
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}
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public void SetQueueInfo(ProtoId<LatheRecipePrototype>? recipeProto)
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{
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FabricatingContainer.Visible = recipeProto != null;
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if (recipeProto == null)
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return;
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var recipe = _prototypeManager.Index(recipeProto.Value);
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FabricatingDisplayContainer.Children.Clear();
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FabricatingDisplayContainer.AddChild(GetRecipeDisplayControl(recipe));
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NameLabel.Text = _lathe.GetRecipeName(recipe);
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}
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public Control GetRecipeDisplayControl(LatheRecipePrototype recipe)
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{
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if (recipe.Icon != null)
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{
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var textRect = new TextureRect();
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textRect.Texture = _spriteSystem.Frame0(recipe.Icon);
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return textRect;
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}
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if (recipe.Result is { } result)
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{
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var entProtoView = new EntityPrototypeView();
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entProtoView.SetPrototype(result);
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return entProtoView;
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}
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return new Control();
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}
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private void OnItemSelected(OptionButton.ItemSelectedEventArgs obj)
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{
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FilterOption.SelectId(obj.Id);
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if (obj.Id == -1)
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{
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CurrentCategory = null;
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}
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else
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{
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CurrentCategory = Categories?[obj.Id];
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}
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PopulateRecipes();
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}
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}
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