Files
tbd-station-14/Content.Server/Explosion/EntitySystems/SmokeOnTriggerSystem.cs
Aexxie 467e983ba9 Move grenade components to shared (#22691)
* Moves FlashComponent.cs, FlashOnTriggerComponent.cs, and SmokeOnTriggerComponent.cs to Shared

* Moves ExplodeOnTriggerComponent.cs, OnUseTimerTriggerComponent.cs, ActiveTimerTriggerComponent.cs, and SmokeOnTriggerComponent.cs to Shared

* Delete .run/Content Server+Client.run.xml

HOW DID THIS GET IN HERE ITS NOT AHHHH

* Update Content.Client/Explosion/SmokeOnTriggerSystem.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Update Content.Shared/Explosion/Components/ActiveTimerTriggerComponent.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Update Content.Shared/Explosion/Components/OnUseTimerTriggerComponent.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Update Content.Shared/Explosion/Components/OnUseTimerTriggerComponent.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Update Content.Shared/Explosion/EntitySystems/SharedTriggerSystem.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Update Content.Shared/Explosion/EntitySystems/SharedSmokeOnTriggerSystem.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Update ExplodeOnTriggerComponent.cs

* Revert "Delete .run/Content Server+Client.run.xml"

This reverts commit 29ee05f57de60eab5c92158d8eba5e3acba483c2.

* Fix?

* cannot figure out how to get this to go back please forgive

* Fixes a network issue

* leftovers

* Fixes

---------

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-02-02 00:29:01 +11:00

49 lines
1.6 KiB
C#

using Content.Shared.Explosion.Components;
using Content.Server.Fluids.EntitySystems;
using Content.Shared.Chemistry.Components;
using Content.Shared.Coordinates.Helpers;
using Content.Shared.Explosion.Components.OnTrigger;
using Content.Shared.Explosion.EntitySystems;
using Content.Shared.Maps;
using Robust.Shared.Map;
namespace Content.Server.Explosion.EntitySystems;
/// <summary>
/// Handles creating smoke when <see cref="SmokeOnTriggerComponent"/> is triggered.
/// </summary>
public sealed class SmokeOnTriggerSystem : SharedSmokeOnTriggerSystem
{
[Dependency] private readonly IMapManager _mapMan = default!;
[Dependency] private readonly SmokeSystem _smoke = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<SmokeOnTriggerComponent, TriggerEvent>(OnTrigger);
}
private void OnTrigger(EntityUid uid, SmokeOnTriggerComponent comp, TriggerEvent args)
{
var xform = Transform(uid);
if (!_mapMan.TryFindGridAt(xform.MapPosition, out _, out var grid) ||
!grid.TryGetTileRef(xform.Coordinates, out var tileRef) ||
tileRef.Tile.IsSpace())
{
return;
}
var coords = grid.MapToGrid(xform.MapPosition);
var ent = Spawn(comp.SmokePrototype, coords.SnapToGrid());
if (!TryComp<SmokeComponent>(ent, out var smoke))
{
Logger.Error($"Smoke prototype {comp.SmokePrototype} was missing SmokeComponent");
Del(ent);
return;
}
_smoke.StartSmoke(ent, comp.Solution, comp.Duration, comp.SpreadAmount, smoke);
}
}