Files
tbd-station-14/Content.Client/UserInterface/HandsGui.cs
2019-07-06 19:20:20 +02:00

257 lines
7.7 KiB
C#

using Content.Client.GameObjects;
using Content.Client.GameObjects.EntitySystems;
using Content.Client.Interfaces.GameObjects;
using Robust.Client.GameObjects;
using Robust.Client.Graphics;
using Robust.Client.Graphics.Drawing;
using Robust.Client.Input;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Client.Interfaces.ResourceManagement;
using Robust.Client.Interfaces.UserInterface;
using Robust.Client.Player;
using Robust.Client.ResourceManagement;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Log;
using Robust.Shared.Map;
using Robust.Shared.Maths;
namespace Content.Client.UserInterface
{
public class HandsGui : Control
{
private static readonly Color _inactiveColor = new Color(90, 90, 90);
private const int BOX_SPACING = 1;
// The boxes are square so that's both width and height.
private const int BOX_SIZE = 50;
private readonly IPlayerManager _playerManager = IoCManager.Resolve<IPlayerManager>();
private readonly IUserInterfaceManager _userInterfaceManager = IoCManager.Resolve<IUserInterfaceManager>();
private StyleBoxTexture handBox;
private StyleBoxTexture inactiveHandBox;
private IEntity LeftHand;
private IEntity RightHand;
private UIBox2i _handL;
private UIBox2i _handR;
private SpriteView LeftSpriteView;
private SpriteView RightSpriteView;
protected override void Initialize()
{
base.Initialize();
var resMgr = IoCManager.Resolve<IResourceCache>();
var handsBoxTexture = resMgr.GetResource<TextureResource>("/Textures/UserInterface/handsbox.png");
handBox = new StyleBoxTexture()
{
Texture = handsBoxTexture,
};
handBox.SetPatchMargin(StyleBox.Margin.All, 6);
inactiveHandBox = new StyleBoxTexture(handBox)
{
Modulate = _inactiveColor,
};
SetMarginsPreset(LayoutPreset.CenterBottom);
SetAnchorPreset(LayoutPreset.CenterBottom);
_handL = new UIBox2i(0, 0, BOX_SIZE, BOX_SIZE);
_handR = _handL.Translated(new Vector2i(BOX_SIZE + BOX_SPACING, 0));
MouseFilter = MouseFilterMode.Stop;
LeftSpriteView = new SpriteView {MouseFilter = MouseFilterMode.Ignore};
AddChild(LeftSpriteView);
LeftSpriteView.Size = _handL.Size;
LeftSpriteView.Position = _handL.TopLeft;
RightSpriteView = new SpriteView {MouseFilter = MouseFilterMode.Ignore};
AddChild(RightSpriteView);
RightSpriteView.Size = _handR.Size;
RightSpriteView.Position = _handR.TopLeft;
}
protected override Vector2 CalculateMinimumSize()
{
return new Vector2(BOX_SIZE * 2 + 1, BOX_SIZE) * UIScale;
}
protected override void Draw(DrawingHandleScreen handle)
{
if (!TryGetHands(out IHandsComponent hands))
return;
var leftActive = hands.ActiveIndex == "left";
var handL = new UIBox2(_handL.TopLeft * UIScale, _handL.BottomRight * UIScale);
var handR = new UIBox2(_handR.TopLeft * UIScale, _handR.BottomRight * UIScale);
handBox.Draw(handle, leftActive ? handL : handR);
inactiveHandBox.Draw(handle, leftActive ? handR : handL);
}
/// <summary>
/// Gets the hands component controling this gui, returns true if successful and false if failure
/// </summary>
/// <param name="hands"></param>
/// <returns></returns>
private bool TryGetHands(out IHandsComponent hands)
{
hands = null;
if (_playerManager?.LocalPlayer == null)
{
return false;
}
IEntity entity = _playerManager.LocalPlayer.ControlledEntity;
if (entity == null || !entity.TryGetComponent(out hands))
{
return false;
}
return true;
}
public void UpdateHandIcons()
{
if (Parent == null)
{
return;
}
UpdateDraw();
if (!TryGetHands(out var hands))
return;
var left = hands.GetEntity("left");
var right = hands.GetEntity("right");
if (left != null)
{
if (left != LeftHand)
{
LeftHand = left;
if (LeftHand.TryGetComponent(out ISpriteComponent sprite))
{
LeftSpriteView.Sprite = sprite;
}
}
}
else
{
LeftHand = null;
LeftSpriteView.Sprite = null;
}
if (right != null)
{
RightHand = right;
if (RightHand.TryGetComponent(out ISpriteComponent sprite))
{
RightSpriteView.Sprite = sprite;
}
}
else
{
RightHand = null;
RightSpriteView.Sprite = null;
}
}
private void SendSwitchHandTo(string index)
{
if (!TryGetHands(out IHandsComponent hands))
return;
hands.SendChangeHand(index);
}
private void UseActiveHand()
{
if (!TryGetHands(out IHandsComponent hands))
return;
//Todo: remove hands interface, so weird
((HandsComponent) hands).UseActiveHand();
}
private void AttackByInHand(string hand)
{
if (!TryGetHands(out var hands))
return;
hands.AttackByInHand(hand);
}
protected override bool HasPoint(Vector2 point)
{
return _handL.Contains((Vector2i) point) || _handR.Contains((Vector2i) point);
}
protected override void MouseDown(GUIMouseButtonEventArgs args)
{
base.MouseDown(args);
var leftHandContains = _handL.Contains((Vector2i) args.RelativePosition);
var rightHandContains = _handR.Contains((Vector2i) args.RelativePosition);
string handIndex;
if (leftHandContains)
{
handIndex = "left";
}
else if (rightHandContains)
{
handIndex = "right";
}
else
{
return;
}
if (args.Button == Mouse.Button.Left)
{
if (!TryGetHands(out var hands))
return;
if (hands.ActiveIndex == handIndex)
{
UseActiveHand();
}
else
{
AttackByInHand(handIndex);
}
}
else if (args.Button == Mouse.Button.Middle)
{
SendSwitchHandTo(handIndex);
}
else if (args.Button == Mouse.Button.Right)
{
if (!TryGetHands(out var hands))
{
return;
}
var entity = hands.GetEntity(handIndex);
if (entity == null)
{
return;
}
var esm = IoCManager.Resolve<IEntitySystemManager>();
esm.GetEntitySystem<VerbSystem>().OpenContextMenu(entity, new ScreenCoordinates(args.GlobalPosition));
}
}
}
}