Files
tbd-station-14/Content.Server/Plants/Systems/PottedPlantHideSystem.cs
metalgearsloth b87806f7ed Fix some build warnings (#6832)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-02-21 14:41:50 +11:00

69 lines
2.3 KiB
C#

using Content.Server.Plants.Components;
using Content.Server.Popups;
using Content.Server.Storage.Components;
using Content.Server.Storage.EntitySystems;
using Content.Shared.ActionBlocker;
using Content.Shared.Audio;
using Content.Shared.Interaction;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Player;
namespace Content.Server.Plants.Systems
{
public sealed class PottedPlantHideSystem : EntitySystem
{
[Dependency] private readonly SecretStashSystem _stashSystem = default!;
[Dependency] private readonly PopupSystem _popupSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<PottedPlantHideComponent, ComponentInit>(OnInit);
SubscribeLocalEvent<PottedPlantHideComponent, InteractUsingEvent>(OnInteractUsing);
SubscribeLocalEvent<PottedPlantHideComponent, InteractHandEvent>(OnInteractHand);
}
private void OnInit(EntityUid uid, PottedPlantHideComponent component, ComponentInit args)
{
EntityManager.EnsureComponent<SecretStashComponent>(uid);
}
private void OnInteractUsing(EntityUid uid, PottedPlantHideComponent component, InteractUsingEvent args)
{
if (args.Handled)
return;
Rustle(uid, component);
args.Handled = _stashSystem.TryHideItem(uid, args.User, args.Used);
}
private void OnInteractHand(EntityUid uid, PottedPlantHideComponent component, InteractHandEvent args)
{
if (args.Handled)
return;
Rustle(uid, component);
var gotItem = _stashSystem.TryGetItem(uid, args.User);
if (!gotItem)
{
var msg = Loc.GetString("potted-plant-hide-component-interact-hand-got-no-item-message");
_popupSystem.PopupEntity(msg, uid, Filter.Entities(args.User));
}
args.Handled = gotItem;
}
private void Rustle(EntityUid uid, PottedPlantHideComponent? component = null)
{
if (!Resolve(uid, ref component))
return;
SoundSystem.Play(Filter.Pvs(uid), component.RustleSound.GetSound(), uid, AudioHelpers.WithVariation(0.25f));
}
}
}