using Content.Server.Plants.Components; using Content.Server.Popups; using Content.Server.Storage.Components; using Content.Server.Storage.EntitySystems; using Content.Shared.ActionBlocker; using Content.Shared.Audio; using Content.Shared.Interaction; using Robust.Shared.Audio; using Robust.Shared.GameObjects; using Robust.Shared.IoC; using Robust.Shared.Localization; using Robust.Shared.Player; namespace Content.Server.Plants.Systems { public sealed class PottedPlantHideSystem : EntitySystem { [Dependency] private readonly SecretStashSystem _stashSystem = default!; [Dependency] private readonly PopupSystem _popupSystem = default!; public override void Initialize() { base.Initialize(); SubscribeLocalEvent(OnInit); SubscribeLocalEvent(OnInteractUsing); SubscribeLocalEvent(OnInteractHand); } private void OnInit(EntityUid uid, PottedPlantHideComponent component, ComponentInit args) { EntityManager.EnsureComponent(uid); } private void OnInteractUsing(EntityUid uid, PottedPlantHideComponent component, InteractUsingEvent args) { if (args.Handled) return; Rustle(uid, component); args.Handled = _stashSystem.TryHideItem(uid, args.User, args.Used); } private void OnInteractHand(EntityUid uid, PottedPlantHideComponent component, InteractHandEvent args) { if (args.Handled) return; Rustle(uid, component); var gotItem = _stashSystem.TryGetItem(uid, args.User); if (!gotItem) { var msg = Loc.GetString("potted-plant-hide-component-interact-hand-got-no-item-message"); _popupSystem.PopupEntity(msg, uid, Filter.Entities(args.User)); } args.Handled = gotItem; } private void Rustle(EntityUid uid, PottedPlantHideComponent? component = null) { if (!Resolve(uid, ref component)) return; SoundSystem.Play(Filter.Pvs(uid), component.RustleSound.GetSound(), uid, AudioHelpers.WithVariation(0.25f)); } } }