210 lines
6.4 KiB
C#
210 lines
6.4 KiB
C#
using Content.Client.Chat;
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using Content.Client.Chat.TypingIndicator;
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using Content.Client.UserInterface.Systems.Chat.Controls;
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using Content.Shared.Chat;
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using Content.Shared.Input;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.XAML;
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using Robust.Shared.Input;
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using Robust.Shared.Utility;
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using static Robust.Client.UserInterface.Controls.LineEdit;
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namespace Content.Client.UserInterface.Systems.Chat.Widgets;
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[GenerateTypedNameReferences]
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#pragma warning disable RA0003
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public partial class ChatBox : UIWidget
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#pragma warning restore RA0003
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{
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private readonly ChatUIController _controller;
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public bool Main { get; set; }
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public ChatSelectChannel SelectedChannel => ChatInput.ChannelSelector.SelectedChannel;
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public ChatBox()
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{
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RobustXamlLoader.Load(this);
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ChatInput.Input.OnTextEntered += OnTextEntered;
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ChatInput.Input.OnKeyBindDown += OnKeyBindDown;
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ChatInput.Input.OnTextChanged += OnTextChanged;
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ChatInput.ChannelSelector.OnChannelSelect += OnChannelSelect;
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ChatInput.FilterButton.ChatFilterPopup.OnChannelFilter += OnChannelFilter;
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_controller = UserInterfaceManager.GetUIController<ChatUIController>();
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_controller.MessageAdded += OnMessageAdded;
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_controller.RegisterChat(this);
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}
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private void OnTextEntered(LineEditEventArgs args)
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{
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_controller.SendMessage(this, SelectedChannel);
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}
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private void OnMessageAdded(StoredChatMessage msg)
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{
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Logger.DebugS("chat", $"{msg.Channel}: {msg.Message}");
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if (!ChatInput.FilterButton.ChatFilterPopup.IsActive(msg.Channel))
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{
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return;
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}
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msg.Read = true;
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var color = msg.MessageColorOverride != Color.Transparent
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? msg.MessageColorOverride
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: msg.Channel.TextColor();
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AddLine(msg.WrappedMessage, color);
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}
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private void OnChannelSelect(ChatSelectChannel channel)
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{
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UpdateSelectedChannel();
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}
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private void OnChannelFilter(ChatChannel channel, bool active)
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{
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Contents.Clear();
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foreach (var message in _controller.History)
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{
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OnMessageAdded(message);
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}
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if (active)
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{
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_controller.ClearUnfilteredUnreads(channel);
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}
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}
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public void AddLine(string message, Color color)
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{
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var formatted = new FormattedMessage(3);
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formatted.PushColor(color);
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formatted.AddMarkup(message);
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formatted.Pop();
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Contents.AddMessage(formatted);
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}
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public void UpdateSelectedChannel()
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{
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var (prefixChannel, _) = _controller.SplitInputContents(ChatInput.Input.Text);
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var channel = prefixChannel == 0 ? SelectedChannel : prefixChannel;
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ChatInput.ChannelSelector.UpdateChannelSelectButton(channel);
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}
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public void Focus(ChatSelectChannel? channel = null)
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{
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var input = ChatInput.Input;
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var selectStart = Index.End;
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if (channel != null)
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{
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channel = _controller.MapLocalIfGhost(channel.Value);
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// Channel not selectable, just do NOTHING (not even focus).
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if ((_controller.SelectableChannels & channel.Value) == 0)
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return;
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var (_, text) = _controller.SplitInputContents(input.Text);
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var newPrefix = _controller.GetPrefixFromChannel(channel.Value);
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DebugTools.Assert(newPrefix != default, "Focus channel must have prefix!");
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if (channel == SelectedChannel)
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{
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// New selected channel is just the selected channel,
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// just remove prefix (if any) and leave text unchanged.
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input.Text = text.ToString();
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selectStart = Index.Start;
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}
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else
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{
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// Change prefix to new focused channel prefix and leave text unchanged.
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input.Text = string.Concat(newPrefix.ToString(), " ", text.Span);
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selectStart = Index.FromStart(2);
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}
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ChatInput.ChannelSelector.Select(channel.Value);
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}
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input.IgnoreNext = true;
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input.GrabKeyboardFocus();
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input.CursorPosition = input.Text.Length;
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input.SelectionStart = selectStart.GetOffset(input.Text.Length);
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}
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public void CycleChatChannel(bool forward)
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{
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var idx = Array.IndexOf(ChannelSelectorPopup.ChannelSelectorOrder, SelectedChannel);
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do
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{
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// go over every channel until we find one we can actually select.
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idx += forward ? 1 : -1;
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idx = MathHelper.Mod(idx, ChannelSelectorPopup.ChannelSelectorOrder.Length);
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} while ((_controller.SelectableChannels & ChannelSelectorPopup.ChannelSelectorOrder[idx]) == 0);
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SafelySelectChannel(ChannelSelectorPopup.ChannelSelectorOrder[idx]);
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}
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public void SafelySelectChannel(ChatSelectChannel toSelect)
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{
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toSelect = _controller.MapLocalIfGhost(toSelect);
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if ((_controller.SelectableChannels & toSelect) == 0)
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return;
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ChatInput.ChannelSelector.Select(toSelect);
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}
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private void OnKeyBindDown(GUIBoundKeyEventArgs args)
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{
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if (args.Function == EngineKeyFunctions.TextReleaseFocus)
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{
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ChatInput.Input.ReleaseKeyboardFocus();
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args.Handle();
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return;
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}
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if (args.Function == ContentKeyFunctions.CycleChatChannelForward)
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{
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CycleChatChannel(true);
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args.Handle();
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return;
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}
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if (args.Function == ContentKeyFunctions.CycleChatChannelBackward)
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{
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CycleChatChannel(false);
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args.Handle();
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}
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}
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private void OnTextChanged(LineEditEventArgs args)
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{
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// Update channel select button to correct channel if we have a prefix.
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UpdateSelectedChannel();
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// Warn typing indicator about change
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_controller.NotifyChatTextChange();
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}
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protected override void Dispose(bool disposing)
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{
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base.Dispose(disposing);
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if (!disposing) return;
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_controller.UnregisterChat(this);
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ChatInput.Input.OnTextEntered -= OnTextEntered;
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ChatInput.Input.OnKeyBindDown -= OnKeyBindDown;
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ChatInput.Input.OnTextChanged -= OnTextChanged;
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ChatInput.ChannelSelector.OnChannelSelect -= OnChannelSelect;
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}
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}
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