Files
tbd-station-14/Content.Shared/Temperature/IsHotEvent.cs
2022-02-16 18:23:23 +11:00

15 lines
416 B
C#

using Robust.Shared.Analyzers;
using Robust.Shared.GameObjects;
namespace Content.Shared.Temperature
{
/// <summary>
/// Directed event raised on entities to query whether they're "hot" or not.
/// For example, a lit welder or matchstick would be hot, etc.
/// </summary>
public sealed class IsHotEvent : EntityEventArgs
{
public bool IsHot { get; set; } = false;
}
}