Files
tbd-station-14/Content.Shared/Gravity/SharedGravitySystem.cs
2021-12-06 15:39:46 +11:00

19 lines
475 B
C#

using Robust.Shared.GameObjects;
namespace Content.Shared.Gravity
{
public abstract class SharedGravitySystem : EntitySystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<GridInitializeEvent>(HandleGridInitialize);
}
private void HandleGridInitialize(GridInitializeEvent ev)
{
EntityManager.EnsureComponent<GravityComponent>(ev.EntityUid);
}
}
}