Files
tbd-station-14/Content.Shared/Audio/ContentAudioSystem.cs
2022-02-16 18:23:23 +11:00

16 lines
371 B
C#

using Content.Shared.Physics;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
namespace Content.Shared.Audio
{
public sealed class ContentAudioSystem : EntitySystem
{
public override void Initialize()
{
base.Initialize();
SoundSystem.OcclusionCollisionMask = (int) CollisionGroup.Impassable;
}
}
}