Files
tbd-station-14/Content.Shared/Actions/ActionsComponent.cs
Leon Friedrich ff7d4ed9f6 Patched Actions Rework (#6899)
* Rejig Actions

* fix merge errors

* lambda-b-gon

* fix PAI, add innate actions

* Revert "fix PAI, add innate actions"

This reverts commit 4b501ac083e979e31ebd98d7b98077e0dbdd344b.

* Just fix by making nullable.

if only require: true actually did something somehow.

* Make AddActions() ensure an actions component

and misc comments

* misc cleanup

* Limit range even when not checking for obstructions

* remove old guardian code

* rename function and make EntityUid nullable

* fix magboot bug

* fix action search menu

* make targeting toggle all equivalent actions

* fix combat popups (enabling <-> disabling)

* fix networking

* Allow action locking

* prevent telepathy
2022-02-25 23:24:08 -06:00

47 lines
1.1 KiB
C#

using Content.Shared.Actions.ActionTypes;
using Robust.Shared.GameStates;
using Robust.Shared.Serialization;
namespace Content.Shared.Actions;
[NetworkedComponent]
[RegisterComponent]
[Friend(typeof(SharedActionsSystem))]
public sealed class ActionsComponent : Component
{
[ViewVariables]
public SortedSet<ActionType> Actions = new();
}
[Serializable, NetSerializable]
public sealed class ActionsComponentState : ComponentState
{
public readonly List<ActionType> Actions;
public ActionsComponentState(List<ActionType> actions)
{
Actions = actions;
}
}
/// <summary>
/// Determines how the action icon appears in the hotbar for item actions.
/// </summary>
public enum ItemActionIconStyle : byte
{
/// <summary>
/// The default - The item icon will be big with a small action icon in the corner
/// </summary>
BigItem,
/// <summary>
/// The action icon will be big with a small item icon in the corner
/// </summary>
BigAction,
/// <summary>
/// BigAction but no item icon will be shown in the corner.
/// </summary>
NoItem
}