Files
tbd-station-14/Content.Client/Atmos/UI/GasAnalyzerBoundUserInterface.cs
2022-02-16 18:23:23 +11:00

44 lines
1.1 KiB
C#

using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using static Content.Shared.Atmos.Components.SharedGasAnalyzerComponent;
namespace Content.Client.Atmos.UI
{
public sealed class GasAnalyzerBoundUserInterface : BoundUserInterface
{
public GasAnalyzerBoundUserInterface(ClientUserInterfaceComponent owner, object uiKey) : base(owner, uiKey)
{
}
private GasAnalyzerWindow? _menu;
protected override void Open()
{
base.Open();
_menu = new GasAnalyzerWindow(this);
_menu.OnClose += Close;
_menu.OpenCentered();
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
_menu?.Populate((GasAnalyzerBoundUserInterfaceState) state);
}
public void Refresh()
{
SendMessage(new GasAnalyzerRefreshMessage());
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (disposing) _menu?.Dispose();
}
}
}