Files
tbd-station-14/Content.Shared/Construction/EntitySystems/SharedAnchorableSystem.cs
2022-04-02 14:52:44 +11:00

41 lines
1.3 KiB
C#

using System.Threading.Tasks;
using Content.Shared.Construction.Components;
using Content.Shared.Interaction;
using Content.Shared.Pulling.Components;
using Content.Shared.Tools.Components;
namespace Content.Shared.Construction.EntitySystems;
public abstract class SharedAnchorableSystem : EntitySystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<AnchorableComponent, InteractUsingEvent>(OnInteractUsing, after: new[] { typeof(SharedConstructionSystem) });
}
private async void OnInteractUsing(EntityUid uid, AnchorableComponent anchorable, InteractUsingEvent args)
{
if (args.Handled)
return;
// If the used entity doesn't have a tool, return early.
if (!TryComp(args.Used, out ToolComponent? usedTool) || !usedTool.Qualities.Contains(anchorable.Tool))
return;
args.Handled = true;
await TryToggleAnchor(uid, args.User, args.Used, anchorable, usingTool: usedTool);
}
public virtual async Task<bool> TryToggleAnchor(EntityUid uid, EntityUid userUid, EntityUid usingUid,
AnchorableComponent? anchorable = null,
TransformComponent? transform = null,
SharedPullableComponent? pullable = null,
ToolComponent? usingTool = null)
{
// Thanks tool system.
return false;
}
}