41 lines
1.3 KiB
C#
41 lines
1.3 KiB
C#
using System.Threading.Tasks;
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using Content.Shared.Construction.Components;
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using Content.Shared.Interaction;
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using Content.Shared.Pulling.Components;
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using Content.Shared.Tools.Components;
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namespace Content.Shared.Construction.EntitySystems;
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public abstract class SharedAnchorableSystem : EntitySystem
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{
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<AnchorableComponent, InteractUsingEvent>(OnInteractUsing, after: new[] { typeof(SharedConstructionSystem) });
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}
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private async void OnInteractUsing(EntityUid uid, AnchorableComponent anchorable, InteractUsingEvent args)
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{
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if (args.Handled)
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return;
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// If the used entity doesn't have a tool, return early.
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if (!TryComp(args.Used, out ToolComponent? usedTool) || !usedTool.Qualities.Contains(anchorable.Tool))
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return;
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args.Handled = true;
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await TryToggleAnchor(uid, args.User, args.Used, anchorable, usingTool: usedTool);
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}
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public virtual async Task<bool> TryToggleAnchor(EntityUid uid, EntityUid userUid, EntityUid usingUid,
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AnchorableComponent? anchorable = null,
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TransformComponent? transform = null,
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SharedPullableComponent? pullable = null,
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ToolComponent? usingTool = null)
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{
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// Thanks tool system.
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return false;
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}
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}
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