Files
tbd-station-14/Content.IntegrationTests/Tests/Body/LungTest.cs
0x6273 37b8d78dac Body code cleanup (#24946)
* Fix test

* Kill float accumulators

* Use entity proxy methods

* DataField auto name generation where possible

* Kill comp properties

* Clean up server comps

* Make events record structs

* Clean up shared body code

* Clean up server body code

* Rename organ events to be same names as in med refactor
2024-03-27 17:48:37 -07:00

202 lines
7.1 KiB
C#

using Content.Server.Atmos.Components;
using Content.Server.Atmos.EntitySystems;
using Content.Server.Body.Components;
using Content.Server.Body.Systems;
using Content.Shared.Body.Components;
using Robust.Server.GameObjects;
using Robust.Shared;
using Robust.Shared.Configuration;
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Map.Components;
using System.Linq;
using System.Numerics;
namespace Content.IntegrationTests.Tests.Body
{
[TestFixture]
[TestOf(typeof(LungSystem))]
public sealed class LungTest
{
[TestPrototypes]
private const string Prototypes = @"
- type: entity
name: HumanLungDummy
id: HumanLungDummy
components:
- type: SolutionContainerManager
- type: Body
prototype: Human
- type: MobState
allowedStates:
- Alive
- type: Damageable
- type: ThermalRegulator
metabolismHeat: 5000
radiatedHeat: 400
implicitHeatRegulation: 5000
sweatHeatRegulation: 5000
shiveringHeatRegulation: 5000
normalBodyTemperature: 310.15
thermalRegulationTemperatureThreshold: 25
- type: Respirator
damage:
types:
Asphyxiation: 1.5
damageRecovery:
types:
Asphyxiation: -1.5
";
[Test]
public async Task AirConsistencyTest()
{
// --- Setup
await using var pair = await PoolManager.GetServerClient();
var server = pair.Server;
await server.WaitIdleAsync();
var mapManager = server.ResolveDependency<IMapManager>();
var entityManager = server.ResolveDependency<IEntityManager>();
var mapLoader = entityManager.System<MapLoaderSystem>();
MapId mapId;
EntityUid? grid = null;
BodyComponent body = default;
RespiratorComponent resp = default;
EntityUid human = default;
GridAtmosphereComponent relevantAtmos = default;
var startingMoles = 0.0f;
var testMapName = "Maps/Test/Breathing/3by3-20oxy-80nit.yml";
await server.WaitPost(() =>
{
mapId = mapManager.CreateMap();
Assert.That(mapLoader.TryLoad(mapId, testMapName, out var roots));
var query = entityManager.GetEntityQuery<MapGridComponent>();
var grids = roots.Where(x => query.HasComponent(x));
Assert.That(grids, Is.Not.Empty);
grid = grids.First();
});
Assert.That(grid, Is.Not.Null, $"Test blueprint {testMapName} not found.");
float GetMapMoles()
{
var totalMapMoles = 0.0f;
foreach (var tile in relevantAtmos.Tiles.Values)
{
totalMapMoles += tile.Air?.TotalMoles ?? 0.0f;
}
return totalMapMoles;
}
await server.WaitAssertion(() =>
{
var center = new Vector2(0.5f, 0.5f);
var coordinates = new EntityCoordinates(grid.Value, center);
human = entityManager.SpawnEntity("HumanLungDummy", coordinates);
relevantAtmos = entityManager.GetComponent<GridAtmosphereComponent>(grid.Value);
startingMoles = 100f; // Hardcoded because GetMapMoles returns 900 here for some reason.
#pragma warning disable NUnit2045
Assert.That(entityManager.TryGetComponent(human, out body), Is.True);
Assert.That(entityManager.TryGetComponent(human, out resp), Is.True);
#pragma warning restore NUnit2045
});
// --- End setup
var inhaleCycles = 100;
for (var i = 0; i < inhaleCycles; i++)
{
// Breathe in
await PoolManager.WaitUntil(server, () => resp.Status == RespiratorStatus.Exhaling);
Assert.That(
GetMapMoles(), Is.LessThan(startingMoles),
"Did not inhale in any gas"
);
// Breathe out
await PoolManager.WaitUntil(server, () => resp.Status == RespiratorStatus.Inhaling);
Assert.That(
GetMapMoles(), Is.EqualTo(startingMoles).Within(0.0002),
"Did not exhale as much gas as was inhaled"
);
}
await pair.CleanReturnAsync();
}
[Test]
public async Task NoSuffocationTest()
{
await using var pair = await PoolManager.GetServerClient();
var server = pair.Server;
var mapManager = server.ResolveDependency<IMapManager>();
var entityManager = server.ResolveDependency<IEntityManager>();
var cfg = server.ResolveDependency<IConfigurationManager>();
var mapLoader = entityManager.System<MapLoaderSystem>();
MapId mapId;
EntityUid? grid = null;
RespiratorComponent respirator = null;
EntityUid human = default;
var testMapName = "Maps/Test/Breathing/3by3-20oxy-80nit.yml";
await server.WaitPost(() =>
{
mapId = mapManager.CreateMap();
Assert.That(mapLoader.TryLoad(mapId, testMapName, out var ents), Is.True);
var query = entityManager.GetEntityQuery<MapGridComponent>();
grid = ents
.Select<EntityUid, EntityUid?>(x => x)
.FirstOrDefault((uid) => uid.HasValue && query.HasComponent(uid.Value), null);
Assert.That(grid, Is.Not.Null);
});
Assert.That(grid, Is.Not.Null, $"Test blueprint {testMapName} not found.");
await server.WaitAssertion(() =>
{
var center = new Vector2(0.5f, 0.5f);
var coordinates = new EntityCoordinates(grid.Value, center);
human = entityManager.SpawnEntity("HumanLungDummy", coordinates);
var mixture = entityManager.System<AtmosphereSystem>().GetContainingMixture(human);
#pragma warning disable NUnit2045
Assert.That(mixture.TotalMoles, Is.GreaterThan(0));
Assert.That(entityManager.HasComponent<BodyComponent>(human), Is.True);
Assert.That(entityManager.TryGetComponent(human, out respirator), Is.True);
Assert.That(respirator.SuffocationCycles, Is.LessThanOrEqualTo(respirator.SuffocationCycleThreshold));
#pragma warning restore NUnit2045
});
var increment = 10;
// 20 seconds
var total = 20 * cfg.GetCVar(CVars.NetTickrate);
for (var tick = 0; tick < total; tick += increment)
{
await server.WaitRunTicks(increment);
await server.WaitAssertion(() =>
{
Assert.That(respirator.SuffocationCycles, Is.LessThanOrEqualTo(respirator.SuffocationCycleThreshold),
$"Entity {entityManager.GetComponent<MetaDataComponent>(human).EntityName} is suffocating on tick {tick}");
});
}
await pair.CleanReturnAsync();
}
}
}