16 lines
622 B
C#
16 lines
622 B
C#
using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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namespace Content.Server.Traits.Assorted;
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/// <summary>
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/// On adding spawns wheelchair prototype and tries buckle player to it, then self removing
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/// </summary>
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[RegisterComponent, Access(typeof(WheelchairBoundSystem))]
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public sealed partial class WheelchairBoundComponent : Component
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{
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("wheelchairPrototype", customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>))]
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public string WheelchairPrototype = "VehicleWheelchair";
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}
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