Files
tbd-station-14/Content.Server/Power/EntitySystems/ChargerSystem.cs
deltanedas 304832dcf6 floor recharger examine charge rate (#17074)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-06-03 12:09:18 -07:00

221 lines
8.0 KiB
C#

using Content.Server.Construction;
using Content.Server.Power.Components;
using Content.Server.PowerCell;
using Content.Shared.Containers.ItemSlots;
using Content.Shared.Examine;
using Content.Shared.Power;
using Content.Shared.PowerCell.Components;
using JetBrains.Annotations;
using Robust.Shared.Containers;
using System.Diagnostics.CodeAnalysis;
namespace Content.Server.Power.EntitySystems;
[UsedImplicitly]
internal sealed class ChargerSystem : EntitySystem
{
[Dependency] private readonly ItemSlotsSystem _itemSlotsSystem = default!;
[Dependency] private readonly PowerCellSystem _cellSystem = default!;
[Dependency] private readonly SharedAppearanceSystem _sharedAppearanceSystem = default!;
public override void Initialize()
{
SubscribeLocalEvent<ChargerComponent, ComponentStartup>(OnStartup);
SubscribeLocalEvent<ChargerComponent, RefreshPartsEvent>(OnRefreshParts);
SubscribeLocalEvent<ChargerComponent, UpgradeExamineEvent>(OnUpgradeExamine);
SubscribeLocalEvent<ChargerComponent, PowerChangedEvent>(OnPowerChanged);
SubscribeLocalEvent<ChargerComponent, EntInsertedIntoContainerMessage>(OnInserted);
SubscribeLocalEvent<ChargerComponent, EntRemovedFromContainerMessage>(OnRemoved);
SubscribeLocalEvent<ChargerComponent, ContainerIsInsertingAttemptEvent>(OnInsertAttempt);
SubscribeLocalEvent<ChargerComponent, ExaminedEvent>(OnChargerExamine);
}
private void OnStartup(EntityUid uid, ChargerComponent component, ComponentStartup args)
{
UpdateStatus(uid, component);
}
private void OnChargerExamine(EntityUid uid, ChargerComponent component, ExaminedEvent args)
{
args.PushMarkup(Loc.GetString("charger-examine", ("color", "yellow"), ("chargeRate", (int) component.ChargeRate)));
}
public override void Update(float frameTime)
{
foreach (var (_, charger, slotComp) in EntityManager.EntityQuery<ActiveChargerComponent, ChargerComponent, ItemSlotsComponent>())
{
if (!_itemSlotsSystem.TryGetSlot(charger.Owner, charger.SlotId, out ItemSlot? slot, slotComp))
continue;
if (charger.Status == CellChargerStatus.Empty || charger.Status == CellChargerStatus.Charged || !slot.HasItem)
continue;
TransferPower(charger.Owner, slot.Item!.Value, charger, frameTime);
}
}
private void OnRefreshParts(EntityUid uid, ChargerComponent component, RefreshPartsEvent args)
{
var modifierRating = args.PartRatings[component.MachinePartChargeRateModifier];
component.ChargeRate = component.BaseChargeRate * MathF.Pow(component.PartRatingChargeRateModifier, modifierRating - 1);
}
private void OnUpgradeExamine(EntityUid uid, ChargerComponent component, UpgradeExamineEvent args)
{
args.AddPercentageUpgrade("charger-component-charge-rate", component.ChargeRate / component.BaseChargeRate);
}
private void OnPowerChanged(EntityUid uid, ChargerComponent component, ref PowerChangedEvent args)
{
UpdateStatus(uid, component);
}
private void OnInserted(EntityUid uid, ChargerComponent component, EntInsertedIntoContainerMessage args)
{
if (!component.Initialized)
return;
if (args.Container.ID != component.SlotId)
return;
UpdateStatus(uid, component);
}
private void OnRemoved(EntityUid uid, ChargerComponent component, EntRemovedFromContainerMessage args)
{
if (args.Container.ID != component.SlotId)
return;
UpdateStatus(uid, component);
}
/// <summary>
/// Verify that the entity being inserted is actually rechargeable.
/// </summary>
private void OnInsertAttempt(EntityUid uid, ChargerComponent component, ContainerIsInsertingAttemptEvent args)
{
if (!component.Initialized)
return;
if (args.Container.ID != component.SlotId)
return;
if (!TryComp(args.EntityUid, out PowerCellSlotComponent? cellSlot))
return;
if (!_itemSlotsSystem.TryGetSlot(args.EntityUid, cellSlot.CellSlotId, out ItemSlot? itemSlot))
return;
if (!cellSlot.FitsInCharger || !itemSlot.HasItem)
args.Cancel();
}
private void UpdateStatus(EntityUid uid, ChargerComponent component)
{
var status = GetStatus(uid, component);
if (component.Status == status || !TryComp(uid, out ApcPowerReceiverComponent? receiver))
return;
if (!_itemSlotsSystem.TryGetSlot(uid, component.SlotId, out ItemSlot? slot))
return;
TryComp(uid, out AppearanceComponent? appearance);
component.Status = status;
if (component.Status == CellChargerStatus.Charging)
{
AddComp<ActiveChargerComponent>(uid);
}
else
{
RemComp<ActiveChargerComponent>(uid);
}
switch (component.Status)
{
case CellChargerStatus.Off:
receiver.Load = 0;
_sharedAppearanceSystem.SetData(uid, CellVisual.Light, CellChargerStatus.Off, appearance);
break;
case CellChargerStatus.Empty:
receiver.Load = 0;
_sharedAppearanceSystem.SetData(uid, CellVisual.Light, CellChargerStatus.Empty, appearance);
break;
case CellChargerStatus.Charging:
receiver.Load = component.ChargeRate;
_sharedAppearanceSystem.SetData(uid, CellVisual.Light, CellChargerStatus.Charging, appearance);
break;
case CellChargerStatus.Charged:
receiver.Load = 0;
_sharedAppearanceSystem.SetData(uid, CellVisual.Light, CellChargerStatus.Charged, appearance);
break;
default:
throw new ArgumentOutOfRangeException();
}
_sharedAppearanceSystem.SetData(uid, CellVisual.Occupied, slot.HasItem, appearance);
}
private CellChargerStatus GetStatus(EntityUid uid, ChargerComponent component)
{
if (!TryComp(uid, out TransformComponent? transformComponent))
return CellChargerStatus.Off;
if (!transformComponent.Anchored)
return CellChargerStatus.Off;
if (!TryComp(uid, out ApcPowerReceiverComponent? apcPowerReceiverComponent))
return CellChargerStatus.Off;
if (!apcPowerReceiverComponent.Powered)
return CellChargerStatus.Off;
if (!_itemSlotsSystem.TryGetSlot(uid, component.SlotId, out ItemSlot? slot))
return CellChargerStatus.Off;
if (!slot.HasItem)
return CellChargerStatus.Empty;
if (!SearchForBattery(slot.Item!.Value, out BatteryComponent? heldBattery))
return CellChargerStatus.Off;
if (heldBattery != null && Math.Abs(heldBattery.MaxCharge - heldBattery.CurrentCharge) < 0.01)
return CellChargerStatus.Charged;
return CellChargerStatus.Charging;
}
private void TransferPower(EntityUid uid, EntityUid targetEntity, ChargerComponent component, float frameTime)
{
if (!TryComp(uid, out ApcPowerReceiverComponent? receiverComponent))
return;
if (!receiverComponent.Powered)
return;
if (!SearchForBattery(targetEntity, out BatteryComponent? heldBattery))
return;
heldBattery.CurrentCharge += component.ChargeRate * frameTime;
// Just so the sprite won't be set to 99.99999% visibility
if (heldBattery.MaxCharge - heldBattery.CurrentCharge < 0.01)
{
heldBattery.CurrentCharge = heldBattery.MaxCharge;
}
UpdateStatus(uid, component);
}
private bool SearchForBattery(EntityUid uid, [NotNullWhen(true)] out BatteryComponent? component)
{
// try get a battery directly on the inserted entity
if (!TryComp(uid, out component))
{
// or by checking for a power cell slot on the inserted entity
return _cellSystem.TryGetBatteryFromSlot(uid, out component);
}
return true;
}
}