Files
tbd-station-14/Content.Client/AlertLevel/AlertLevelDisplaySystem.cs
Tayrtahn 5267725aff Cleanup more SpriteComponent warnings (part 1) (#37508)
* Cleanup warnings in PuddleSystem

* Cleanup warnings in HandsSystem

* Cleanup warnings in EnsnareableSystem

* Cleanup warnings in ElectrocutionHUDVisualizerSystem
Also simplify some if statements

* Cleanup warnings in PlantHolderVisualizerSystem

* Cleanup warnings in AlertLevelDisplaySystem

* Cleanup warnings in TetherGunSystem

* Fix error in PlantHolderVisualizerSystem

* I hate var _
2025-05-16 17:42:05 -04:00

49 lines
1.5 KiB
C#

using System.Linq;
using Content.Shared.AlertLevel;
using Robust.Client.GameObjects;
using Robust.Client.Graphics;
using Robust.Shared.Utility;
namespace Content.Client.AlertLevel;
public sealed class AlertLevelDisplaySystem : EntitySystem
{
[Dependency] private readonly SpriteSystem _sprite = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<AlertLevelDisplayComponent, AppearanceChangeEvent>(OnAppearanceChange);
}
private void OnAppearanceChange(EntityUid uid, AlertLevelDisplayComponent alertLevelDisplay, ref AppearanceChangeEvent args)
{
if (args.Sprite == null)
{
return;
}
var layer = _sprite.LayerMapReserve((uid, args.Sprite), AlertLevelDisplay.Layer);
if (args.AppearanceData.TryGetValue(AlertLevelDisplay.Powered, out var poweredObject))
{
_sprite.LayerSetVisible((uid, args.Sprite), layer, poweredObject is true);
}
if (!args.AppearanceData.TryGetValue(AlertLevelDisplay.CurrentLevel, out var level))
{
_sprite.LayerSetRsiState((uid, args.Sprite), layer, alertLevelDisplay.AlertVisuals.Values.First());
return;
}
if (alertLevelDisplay.AlertVisuals.TryGetValue((string)level, out var visual))
{
_sprite.LayerSetRsiState((uid, args.Sprite), layer, visual);
}
else
{
_sprite.LayerSetRsiState((uid, args.Sprite), layer, alertLevelDisplay.AlertVisuals.Values.First());
}
}
}