Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: Kara <lunarautomaton6@gmail.com>
40 lines
1.5 KiB
C#
40 lines
1.5 KiB
C#
using Content.Shared.Popups;
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using Content.Server.Power.Components;
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using Content.Server.UserInterface;
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using Content.Server.Wires;
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using JetBrains.Annotations;
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namespace Content.Server.Power.EntitySystems
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{
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[UsedImplicitly]
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internal sealed class ActivatableUIRequiresPowerSystem : EntitySystem
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{
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[Dependency] private readonly ActivatableUISystem _activatableUISystem = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<ActivatableUIRequiresPowerComponent, ActivatableUIOpenAttemptEvent>(OnActivate);
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SubscribeLocalEvent<ActivatableUIRequiresPowerComponent, PowerChangedEvent>(OnPowerChanged);
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}
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private void OnActivate(EntityUid uid, ActivatableUIRequiresPowerComponent component, ActivatableUIOpenAttemptEvent args)
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{
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if (args.Cancelled) return;
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if (EntityManager.TryGetComponent<ApcPowerReceiverComponent>(uid, out var power) && !power.Powered)
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{
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if (TryComp<WiresComponent>(uid, out var wires) && wires.IsPanelOpen)
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return;
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args.User.PopupMessageCursor(Loc.GetString("base-computer-ui-component-not-powered", ("machine", uid)));
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args.Cancel();
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}
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}
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private void OnPowerChanged(EntityUid uid, ActivatableUIRequiresPowerComponent component, PowerChangedEvent args)
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{
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if (!args.Powered)
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_activatableUISystem.CloseAll(uid);
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}
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}
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}
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