19 lines
590 B
C#
19 lines
590 B
C#
using Content.Shared.Whitelist;
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using Robust.Shared.GameStates;
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namespace Content.Shared.Implants.Components;
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/// <summary>
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/// Added to implants with the see <see cref="SubdermalImplantComponent"/>.
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/// When implanted it will cause other implants in the whitelist to be deleted and thus replaced.
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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public sealed partial class ReplacementImplantComponent : Component
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{
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/// <summary>
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/// Whitelist for which implants to delete.
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/// </summary>
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[DataField(required: true)]
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public EntityWhitelist Whitelist = new();
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}
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