Files
tbd-station-14/Content.Server/GameObjects/Components/Kitchen/MicrowaveComponent.cs
py01 2b195fccb9 Chemical reaction refactor (#2936)
* Moves ContainsReagent from SolutionContainer to Solution

GetMajorReagentId from SOlutionContainer to Solution

Makes capability checks use HasFlag

Moves Solution Color calculation from SolutionContainer to Solution

Replaces SolutionContainerCaps.NoExamine with CanExamine

Misc SolutionContainer.Capabilities yaml cleanup

* Moves IReactionEffect from server to shared

* Moves ReactionPrototype from server to shared

* Moves SolutionValidReaction from SolutionContainer to ChemicalReactionSystem

* Moves PerformReaction from SolutionContainer to ChemicalReactionSystem

* Moves CheckForReaction from SolutionContainer to ChemicalReactionSystem

* Removes unused SolutionContainer methods

* Removes now-unused GetMajorReagentId from SOlutionContainer

* ChemicalReactionSystem comments

* Replaces usage of SolutionContainer.ContainsReagent and replaces it with SolutionContainer.Solution.ContainsReagent

* ChemicalReactionSystem ProcessReactions

* Moves ExplosionReactionEffect to shared, comments out server code, TODO: figure out how to let ReactionEffects in shared do server stuff

* Fixes SolutionContainer.CheckForReaction infinite recursion

* Moves IReactionEffect and ExplosionReactionEffect back to server

* Moves ChemicalReactionSystem and ReactionPrototype back to server

* Uncomments out Explosion code

* namespace fixes

* Moves ReactionPrototype and IReactionEffect from Server to Shared

* Moves ChemicalReactionSystem from Server to Shared

* ChemicalReaction code partial rewrite

* Moves CanReact and PerformReaction to Solution

* Revert "Moves CanReact and PerformReaction to Solution"

This reverts commit bab791c3ebd0ff39d22f2610e27ca04f0d46d6b8.

* Moves ChemistrySystem from Server to Shared

* diff fix

* TODO warning

Co-authored-by: py01 <pyronetics01@gmail.com>
2021-01-07 17:31:43 +11:00

520 lines
18 KiB
C#

#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Content.Server.GameObjects.Components.Chemistry;
using Content.Server.GameObjects.Components.GUI;
using Content.Server.GameObjects.Components.Items.Storage;
using Content.Server.GameObjects.Components.Power.ApcNetComponents;
using Content.Server.Interfaces.Chat;
using Content.Server.Interfaces.GameObjects;
using Content.Server.Utility;
using Content.Shared.Chemistry;
using Content.Shared.GameObjects.Components.Body;
using Content.Shared.GameObjects.Components.Body.Part;
using Content.Shared.GameObjects.Components.Power;
using Content.Shared.GameObjects.EntitySystems;
using Content.Shared.Interfaces;
using Content.Shared.Interfaces.GameObjects.Components;
using Content.Shared.Kitchen;
using Content.Shared.Prototypes.Kitchen;
using Robust.Server.GameObjects;
using Robust.Server.GameObjects.Components.Container;
using Robust.Server.GameObjects.Components.UserInterface;
using Robust.Server.GameObjects.EntitySystems;
using Robust.Server.Interfaces.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Components.Timers;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.Kitchen
{
[RegisterComponent]
[ComponentReference(typeof(IActivate))]
public class MicrowaveComponent : SharedMicrowaveComponent, IActivate, IInteractUsing, ISolutionChange, ISuicideAct
{
[Dependency] private readonly RecipeManager _recipeManager = default!;
#region YAMLSERIALIZE
private int _cookTimeDefault;
private int _cookTimeMultiplier; //For upgrades and stuff I guess?
private string _badRecipeName = "";
private string _startCookingSound = "";
private string _cookingCompleteSound = "";
#endregion
[ViewVariables]
private bool _busy = false;
/// <summary>
/// This is a fixed offset of 5.
/// The cook times for all recipes should be divisible by 5,with a minimum of 1 second.
/// For right now, I don't think any recipe cook time should be greater than 60 seconds.
/// </summary>
[ViewVariables]
private uint _currentCookTimerTime = 1;
private bool Powered => !Owner.TryGetComponent(out PowerReceiverComponent? receiver) || receiver.Powered;
private bool _hasContents => Owner.TryGetComponent(out SolutionContainerComponent? solution) && (solution.ReagentList.Count > 0 || _storage.ContainedEntities.Count > 0);
private bool _uiDirty = true;
private bool _lostPower = false;
private int _currentCookTimeButtonIndex = 0;
void ISolutionChange.SolutionChanged(SolutionChangeEventArgs eventArgs) => _uiDirty = true;
private AudioSystem _audioSystem = default!;
private Container _storage = default!;
[ViewVariables] private BoundUserInterface? UserInterface => Owner.GetUIOrNull(MicrowaveUiKey.Key);
public override void ExposeData(ObjectSerializer serializer)
{
base.ExposeData(serializer);
serializer.DataField(ref _badRecipeName, "failureResult", "FoodBadRecipe");
serializer.DataField(ref _cookTimeDefault, "cookTime", 5);
serializer.DataField(ref _cookTimeMultiplier, "cookTimeMultiplier", 1000);
serializer.DataField(ref _startCookingSound, "beginCookingSound","/Audio/Machines/microwave_start_beep.ogg" );
serializer.DataField(ref _cookingCompleteSound, "foodDoneSound","/Audio/Machines/microwave_done_beep.ogg" );
}
public override void Initialize()
{
base.Initialize();
Owner.EnsureComponent<SolutionContainerComponent>();
_storage = ContainerManagerComponent.Ensure<Container>("microwave_entity_container", Owner, out var existed);
_audioSystem = EntitySystem.Get<AudioSystem>();
if (UserInterface != null)
{
UserInterface.OnReceiveMessage += UserInterfaceOnReceiveMessage;
}
}
private void UserInterfaceOnReceiveMessage(ServerBoundUserInterfaceMessage message)
{
if (!Powered || _busy)
{
return;
}
switch (message.Message)
{
case MicrowaveStartCookMessage msg :
wzhzhzh();
break;
case MicrowaveEjectMessage msg :
if (_hasContents)
{
VaporizeReagents();
EjectSolids();
ClickSound();
_uiDirty = true;
}
break;
case MicrowaveEjectSolidIndexedMessage msg:
if (_hasContents)
{
EjectSolid(msg.EntityID);
ClickSound();
_uiDirty = true;
}
break;
case MicrowaveVaporizeReagentIndexedMessage msg:
if (_hasContents)
{
VaporizeReagentQuantity(msg.ReagentQuantity);
ClickSound();
_uiDirty = true;
}
break;
case MicrowaveSelectCookTimeMessage msg:
_currentCookTimeButtonIndex = msg.ButtonIndex;
_currentCookTimerTime = msg.NewCookTime;
ClickSound();
_uiDirty = true;
break;
}
}
public void OnUpdate()
{
if (!Powered)
{
//TODO:If someone cuts power currently, microwave magically keeps going. FIX IT!
SetAppearance(MicrowaveVisualState.Idle);
}
if (_busy && !Powered)
{
//we lost power while we were cooking/busy!
_lostPower = true;
VaporizeReagents();
EjectSolids();
_busy = false;
_uiDirty = true;
}
if (_uiDirty && Owner.TryGetComponent(out SolutionContainerComponent? solution))
{
UserInterface?.SetState(new MicrowaveUpdateUserInterfaceState
(
solution.Solution.Contents.ToArray(),
_storage.ContainedEntities.Select(item => item.Uid).ToArray(),
_busy,
_currentCookTimeButtonIndex,
_currentCookTimerTime
));
_uiDirty = false;
}
}
private void SetAppearance(MicrowaveVisualState state)
{
if (Owner.TryGetComponent(out AppearanceComponent? appearance))
{
appearance.SetData(PowerDeviceVisuals.VisualState, state);
}
}
void IActivate.Activate(ActivateEventArgs eventArgs)
{
if (!eventArgs.User.TryGetComponent(out IActorComponent? actor) || !Powered)
{
return;
}
_uiDirty = true;
UserInterface?.Toggle(actor.playerSession);
}
public async Task<bool> InteractUsing(InteractUsingEventArgs eventArgs)
{
if (!Powered)
{
Owner.PopupMessage(eventArgs.User, Loc.GetString("It has no power!"));
return false;
}
var itemEntity = eventArgs.User.GetComponent<HandsComponent>().GetActiveHand?.Owner;
if (itemEntity == null)
{
eventArgs.User.PopupMessage(Loc.GetString("You have no active hand!"));
return false;
}
if (itemEntity.TryGetComponent<PourableComponent>(out var attackPourable))
{
if (!itemEntity.TryGetComponent<SolutionContainerComponent>(out var attackSolution)
|| !attackSolution.CanRemoveSolutions)
{
return false;
}
if (!Owner.TryGetComponent(out SolutionContainerComponent? solution))
{
return false;
}
//Get transfer amount. May be smaller than _transferAmount if not enough room
var realTransferAmount = ReagentUnit.Min(attackPourable.TransferAmount, solution.EmptyVolume);
if (realTransferAmount <= 0) //Special message if container is full
{
Owner.PopupMessage(eventArgs.User, Loc.GetString("Container is full"));
return false;
}
//Move units from attackSolution to targetSolution
var removedSolution = attackSolution.SplitSolution(realTransferAmount);
if (!solution.TryAddSolution(removedSolution))
{
return false;
}
Owner.PopupMessage(eventArgs.User, Loc.GetString("Transferred {0}u", removedSolution.TotalVolume));
return true;
}
if (!itemEntity.TryGetComponent(typeof(ItemComponent), out var food))
{
Owner.PopupMessage(eventArgs.User, "That won't work!");
return false;
}
var ent = food.Owner; //Get the entity of the ItemComponent.
_storage.Insert(ent);
_uiDirty = true;
return true;
}
// ReSharper disable once InconsistentNaming
// ReSharper disable once IdentifierTypo
private void wzhzhzh()
{
if (!_hasContents)
{
return;
}
_busy = true;
// Convert storage into Dictionary of ingredients
var solidsDict = new Dictionary<string, int>();
foreach(var item in _storage.ContainedEntities)
{
if (item.Prototype == null)
{
continue;
}
if(solidsDict.ContainsKey(item.Prototype.ID))
{
solidsDict[item.Prototype.ID]++;
}
else
{
solidsDict.Add(item.Prototype.ID, 1);
}
}
var failState = MicrowaveSuccessState.RecipeFail;
foreach(var id in solidsDict.Keys)
{
if(_recipeManager.SolidAppears(id))
{
continue;
}
failState = MicrowaveSuccessState.UnwantedForeignObject;
break;
}
// Check recipes
FoodRecipePrototype? recipeToCook = null;
foreach (var r in _recipeManager.Recipes.Where(r => CanSatisfyRecipe(r, solidsDict) == MicrowaveSuccessState.RecipePass))
{
recipeToCook = r;
}
var goodMeal = (recipeToCook != null)
&&
(_currentCookTimerTime == (uint)recipeToCook.CookTime);
SetAppearance(MicrowaveVisualState.Cooking);
_audioSystem.PlayFromEntity(_startCookingSound, Owner, AudioParams.Default);
Owner.SpawnTimer((int)(_currentCookTimerTime * _cookTimeMultiplier), (Action)(() =>
{
if (_lostPower)
{
return;
}
if(failState == MicrowaveSuccessState.UnwantedForeignObject)
{
VaporizeReagents();
EjectSolids();
}
else
{
if (goodMeal)
{
SubtractContents(recipeToCook!);
}
else
{
VaporizeReagents();
VaporizeSolids();
}
if (recipeToCook != null)
{
var entityToSpawn = goodMeal ? recipeToCook.Result : _badRecipeName;
Owner.EntityManager.SpawnEntity(entityToSpawn, Owner.Transform.Coordinates);
}
}
_audioSystem.PlayFromEntity(_cookingCompleteSound, Owner, AudioParams.Default.WithVolume(-1f));
SetAppearance(MicrowaveVisualState.Idle);
_busy = false;
_uiDirty = true;
}));
_lostPower = false;
_uiDirty = true;
}
private void VaporizeReagents()
{
if (Owner.TryGetComponent(out SolutionContainerComponent? solution))
{
solution.RemoveAllSolution();
}
}
private void VaporizeReagentQuantity(Solution.ReagentQuantity reagentQuantity)
{
if (Owner.TryGetComponent(out SolutionContainerComponent? solution))
{
solution?.TryRemoveReagent(reagentQuantity.ReagentId, reagentQuantity.Quantity);
}
}
private void VaporizeSolids()
{
for(var i = _storage.ContainedEntities.Count-1; i>=0; i--)
{
var item = _storage.ContainedEntities.ElementAt(i);
_storage.Remove(item);
item.Delete();
}
}
private void EjectSolids()
{
for(var i = _storage.ContainedEntities.Count-1; i>=0; i--)
{
_storage.Remove(_storage.ContainedEntities.ElementAt(i));
}
}
private void EjectSolid(EntityUid entityID)
{
if (Owner.EntityManager.EntityExists(entityID))
{
_storage.Remove(Owner.EntityManager.GetEntity(entityID));
}
}
private void SubtractContents(FoodRecipePrototype recipe)
{
if (!Owner.TryGetComponent(out SolutionContainerComponent? solution))
{
return;
}
foreach(var recipeReagent in recipe.IngredientsReagents)
{
solution?.TryRemoveReagent(recipeReagent.Key, ReagentUnit.New(recipeReagent.Value));
}
foreach (var recipeSolid in recipe.IngredientsSolids)
{
for (var i = 0; i < recipeSolid.Value; i++)
{
foreach (var item in _storage.ContainedEntities)
{
if (item.Prototype == null)
{
continue;
}
if (item.Prototype.ID == recipeSolid.Key)
{
_storage.Remove(item);
item.Delete();
break;
}
}
}
}
}
private MicrowaveSuccessState CanSatisfyRecipe(FoodRecipePrototype recipe, Dictionary<string,int> solids)
{
if (!Owner.TryGetComponent(out SolutionContainerComponent? solution))
{
return MicrowaveSuccessState.RecipeFail;
}
foreach (var reagent in recipe.IngredientsReagents)
{
if (!solution.Solution.ContainsReagent(reagent.Key, out var amount))
{
return MicrowaveSuccessState.RecipeFail;
}
if (amount.Int() < reagent.Value)
{
return MicrowaveSuccessState.RecipeFail;
}
}
foreach (var solid in recipe.IngredientsSolids)
{
if (!solids.ContainsKey(solid.Key))
{
return MicrowaveSuccessState.RecipeFail;
}
if (solids[solid.Key] < solid.Value)
{
return MicrowaveSuccessState.RecipeFail;
}
}
return MicrowaveSuccessState.RecipePass;
}
private void ClickSound()
{
_audioSystem.PlayFromEntity("/Audio/Machines/machine_switch.ogg",Owner,AudioParams.Default.WithVolume(-2f));
}
public SuicideKind Suicide(IEntity victim, IChatManager chat)
{
var headCount = 0;
if (victim.TryGetComponent<IBody>(out var body))
{
var heads = body.GetPartsOfType(BodyPartType.Head);
foreach (var head in heads)
{
if (!body.TryDropPart(head, out var dropped))
{
continue;
}
var droppedHeads = dropped.Where(p => p.PartType == BodyPartType.Head);
foreach (var droppedHead in droppedHeads)
{
_storage.Insert(droppedHead.Owner);
headCount++;
}
}
}
var othersMessage = headCount > 1
? Loc.GetString("{0:theName} is trying to cook {0:their} heads!", victim)
: Loc.GetString("{0:theName} is trying to cook {0:their} head!", victim);
victim.PopupMessageOtherClients(othersMessage);
var selfMessage = headCount > 1
? Loc.GetString("You cook your heads!")
: Loc.GetString("You cook your head!");
victim.PopupMessage(selfMessage);
_currentCookTimerTime = 10;
ClickSound();
_uiDirty = true;
wzhzhzh();
return SuicideKind.Heat;
}
}
}