Files
tbd-station-14/Content.Server/GameObjects/Components/Command/CommunicationsConsoleComponent.cs

143 lines
5.2 KiB
C#

#nullable enable
using System;
using System.Globalization;
using System.Threading;
using Content.Server.GameObjects.Components.PDA;
using Content.Server.GameObjects.Components.Power.ApcNetComponents;
using Content.Server.GameObjects.EntitySystems;
using Content.Server.Interfaces.Chat;
using Content.Server.Utility;
using Content.Shared.GameObjects.Components.Command;
using Content.Shared.Interfaces.GameObjects.Components;
using Robust.Server.GameObjects;
using Robust.Server.Player;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Timing;
using Robust.Shared.ViewVariables;
using Timer = Robust.Shared.Timing.Timer;
namespace Content.Server.GameObjects.Components.Command
{
[RegisterComponent]
[ComponentReference(typeof(IActivate))]
public class CommunicationsConsoleComponent : SharedCommunicationsConsoleComponent, IActivate
{
[Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly IChatManager _chatManager = default!;
private bool Powered => !Owner.TryGetComponent(out PowerReceiverComponent? receiver) || receiver.Powered;
private RoundEndSystem RoundEndSystem => EntitySystem.Get<RoundEndSystem>();
[ViewVariables] private BoundUserInterface? UserInterface => Owner.GetUIOrNull(CommunicationsConsoleUiKey.Key);
public TimeSpan LastAnnounceTime { get; private set; } = TimeSpan.Zero;
public TimeSpan AnnounceCooldown { get; } = TimeSpan.FromSeconds(90);
private CancellationTokenSource _announceCooldownEndedTokenSource = new();
public override void Initialize()
{
base.Initialize();
if (UserInterface != null)
{
UserInterface.OnReceiveMessage += UserInterfaceOnOnReceiveMessage;
}
RoundEndSystem.OnRoundEndCountdownStarted += UpdateBoundInterface;
RoundEndSystem.OnRoundEndCountdownCancelled += UpdateBoundInterface;
RoundEndSystem.OnRoundEndCountdownFinished += UpdateBoundInterface;
RoundEndSystem.OnCallCooldownEnded += UpdateBoundInterface;
}
protected override void Startup()
{
base.Startup();
UpdateBoundInterface();
}
private void UpdateBoundInterface()
{
if (!Deleted)
{
var system = RoundEndSystem;
UserInterface?.SetState(new CommunicationsConsoleInterfaceState(CanAnnounce(), system.CanCall(), system.ExpectedCountdownEnd));
}
}
public bool CanAnnounce()
{
if (LastAnnounceTime == TimeSpan.Zero)
{
return true;
}
return _gameTiming.CurTime >= LastAnnounceTime + AnnounceCooldown;
}
public override void OnRemove()
{
RoundEndSystem.OnRoundEndCountdownStarted -= UpdateBoundInterface;
RoundEndSystem.OnRoundEndCountdownCancelled -= UpdateBoundInterface;
RoundEndSystem.OnRoundEndCountdownFinished -= UpdateBoundInterface;
base.OnRemove();
}
private void UserInterfaceOnOnReceiveMessage(ServerBoundUserInterfaceMessage obj)
{
switch (obj.Message)
{
case CommunicationsConsoleCallEmergencyShuttleMessage _:
RoundEndSystem.RequestRoundEnd();
break;
case CommunicationsConsoleRecallEmergencyShuttleMessage _:
RoundEndSystem.CancelRoundEndCountdown();
break;
case CommunicationsConsoleAnnounceMessage msg:
if (!CanAnnounce())
{
return;
}
_announceCooldownEndedTokenSource.Cancel();
_announceCooldownEndedTokenSource = new CancellationTokenSource();
LastAnnounceTime = _gameTiming.CurTime;
Timer.Spawn(AnnounceCooldown, () => UpdateBoundInterface(), _announceCooldownEndedTokenSource.Token);
UpdateBoundInterface();
var message = msg.Message.Length <= 256 ? msg.Message.Trim() : $"{msg.Message.Trim().Substring(0, 256)}...";
var author = "Unknown";
var mob = obj.Session.AttachedEntity;
if (mob != null && mob.TryGetHeldId(out var id))
{
author = $"{id.FullName} ({CultureInfo.CurrentCulture.TextInfo.ToTitleCase(id.JobTitle ?? string.Empty)})".Trim();
}
message += $"\nSent by {author}";
_chatManager.DispatchStationAnnouncement(message, "Communications Console");
break;
}
}
public void OpenUserInterface(IPlayerSession session)
{
UserInterface?.Open(session);
}
void IActivate.Activate(ActivateEventArgs eventArgs)
{
if (!eventArgs.User.TryGetComponent(out ActorComponent? actor))
return;
/*
if (!Powered)
{
return;
}
*/
OpenUserInterface(actor.PlayerSession);
}
}
}