Files
tbd-station-14/Content.Server/GameObjects/Components/Morgue/MorgueTrayComponent.cs
Acruid ca4fd649fe Massive Namespace Cleanup (#3120)
* Engine namespace changes.

* Automated remove redundant using statements.

* Simplified Graphics namespace.

* Apparently the container system stores full type names in the map file.😞 This updates those names.

* API Changes to LocalizationManager.LoadCulture.

* Update submodule to v0.3.2
2021-02-11 01:13:03 -08:00

29 lines
850 B
C#

using Content.Shared.Interfaces.GameObjects.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.Morgue
{
[RegisterComponent]
[ComponentReference(typeof(IActivate))]
public class MorgueTrayComponent : Component, IActivate
{
public override string Name => "MorgueTray";
[ViewVariables]
public IEntity Morgue { get; set; }
void IActivate.Activate(ActivateEventArgs eventArgs)
{
if(Morgue != null && !Morgue.Deleted && Morgue.TryGetComponent<MorgueEntityStorageComponent>(out var comp))
{
comp.Activate(new ActivateEventArgs()
{
User = eventArgs.User,
Target = Morgue
});
}
}
}
}