Files
tbd-station-14/Content.Client/Atmos/UI/GasPressurePumpBoundUserInterface.cs
metalgearsloth bd69fc612a Predicted internals (#33800)
* Predicted gas pumps

I wanted to try out atmos and first thing I found.

* a

* Atmos device prediction

- Canisters
- Tanks
- Internals

AirMixes aren't predicted so nothing on that front but all the UIs should be a lot closer.

* Remove details range

* Gas tank prediction

* Even more sweeping changes

* Alerts

* rehg

* Popup fix

* Fix merge conflicts

* Fix

* Review
2025-05-02 18:22:29 +10:00

58 lines
1.6 KiB
C#

using Content.Shared.Atmos;
using Content.Shared.Atmos.Components;
using Content.Shared.Atmos.Piping.Binary.Components;
using Content.Shared.IdentityManagement;
using JetBrains.Annotations;
using Robust.Client.UserInterface;
namespace Content.Client.Atmos.UI;
/// <summary>
/// Initializes a <see cref="GasPressurePumpWindow"/> and updates it when new server messages are received.
/// </summary>
[UsedImplicitly]
public sealed class GasPressurePumpBoundUserInterface(EntityUid owner, Enum uiKey) : BoundUserInterface(owner, uiKey)
{
[ViewVariables]
private GasPressurePumpWindow? _window;
protected override void Open()
{
base.Open();
_window = this.CreateWindow<GasPressurePumpWindow>();
_window.ToggleStatusButtonPressed += OnToggleStatusButtonPressed;
_window.PumpOutputPressureChanged += OnPumpOutputPressurePressed;
Update();
}
public override void Update()
{
if (_window == null)
return;
_window.Title = Identity.Name(Owner, EntMan);
if (!EntMan.TryGetComponent(Owner, out GasPressurePumpComponent? pump))
return;
_window.SetPumpStatus(pump.Enabled);
_window.MaxPressure = pump.MaxTargetPressure;
_window.SetOutputPressure(pump.TargetPressure);
}
private void OnToggleStatusButtonPressed()
{
if (_window is null)
return;
SendPredictedMessage(new GasPressurePumpToggleStatusMessage(_window.PumpStatus));
}
private void OnPumpOutputPressurePressed(float value)
{
SendPredictedMessage(new GasPressurePumpChangeOutputPressureMessage(value));
}
}