Files
tbd-station-14/Content.Server/Storage/Components/EntityStorageComponent.cs
2021-12-17 01:24:54 +01:00

472 lines
15 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Content.Server.Construction;
using Content.Server.Construction.Components;
using Content.Server.Ghost.Components;
using Content.Server.Tools;
using Content.Shared.Acts;
using Content.Shared.Body.Components;
using Content.Shared.Interaction;
using Content.Shared.Item;
using Content.Shared.Physics;
using Content.Shared.Placeable;
using Content.Shared.Popups;
using Content.Shared.Sound;
using Content.Shared.Storage;
using Content.Shared.Tools;
using Robust.Shared.Audio;
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
using Robust.Shared.Physics;
using Robust.Shared.Player;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
using Robust.Shared.ViewVariables;
namespace Content.Server.Storage.Components
{
[RegisterComponent]
[ComponentReference(typeof(IActivate))]
[ComponentReference(typeof(IStorageComponent))]
public class EntityStorageComponent : Component, IActivate, IStorageComponent, IInteractUsing, IDestroyAct, IExAct
{
[Dependency] private readonly IEntityManager _entMan = default!;
public override string Name => "EntityStorage";
private const float MaxSize = 1.0f; // maximum width or height of an entity allowed inside the storage.
public static readonly TimeSpan InternalOpenAttemptDelay = TimeSpan.FromSeconds(0.5);
public TimeSpan LastInternalOpenAttempt;
private const int OpenMask = (int) (
CollisionGroup.MobImpassable |
CollisionGroup.VaultImpassable |
CollisionGroup.SmallImpassable);
[ViewVariables]
[DataField("Capacity")]
private int _storageCapacityMax = 30;
[ViewVariables]
[DataField("IsCollidableWhenOpen")]
private bool _isCollidableWhenOpen;
[DataField("showContents")]
private bool _showContents;
[DataField("occludesLight")]
private bool _occludesLight = true;
[DataField("open")]
private bool _open;
[DataField("weldingQuality", customTypeSerializer:typeof(PrototypeIdSerializer<ToolQualityPrototype>))]
private string _weldingQuality = "Welding";
[DataField("CanWeldShut")]
private bool _canWeldShut = true;
[DataField("IsWeldedShut")]
private bool _isWeldedShut;
[DataField("closeSound")]
private SoundSpecifier _closeSound = new SoundPathSpecifier("/Audio/Effects/closetclose.ogg");
[DataField("openSound")]
private SoundSpecifier _openSound = new SoundPathSpecifier("/Audio/Effects/closetopen.ogg");
[ViewVariables]
public Container Contents = default!;
/// <summary>
/// Determines if the container contents should be drawn when the container is closed.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
public bool ShowContents
{
get => _showContents;
set
{
_showContents = value;
Contents.ShowContents = _showContents;
}
}
[ViewVariables(VVAccess.ReadWrite)]
public bool OccludesLight
{
get => _occludesLight;
set
{
_occludesLight = value;
Contents.OccludesLight = _occludesLight;
}
}
[ViewVariables(VVAccess.ReadWrite)]
public bool Open
{
get => _open;
private set => _open = value;
}
[ViewVariables(VVAccess.ReadWrite)]
public bool IsWeldedShut
{
get => _isWeldedShut;
set
{
if (_isWeldedShut == value) return;
_isWeldedShut = value;
UpdateAppearance();
}
}
private bool _beingWelded;
[ViewVariables(VVAccess.ReadWrite)]
public bool CanWeldShut
{
get => _canWeldShut;
set
{
if (_canWeldShut == value) return;
_canWeldShut = value;
UpdateAppearance();
}
}
/// <inheritdoc />
protected override void Initialize()
{
base.Initialize();
Contents = Owner.EnsureContainer<Container>(nameof(EntityStorageComponent));
Contents.ShowContents = _showContents;
Contents.OccludesLight = _occludesLight;
if(_entMan.TryGetComponent(Owner, out ConstructionComponent? construction))
EntitySystem.Get<ConstructionSystem>().AddContainer(Owner, Contents.ID, construction);
if (_entMan.TryGetComponent<PlaceableSurfaceComponent?>(Owner, out var surface))
{
EntitySystem.Get<PlaceableSurfaceSystem>().SetPlaceable(Owner, Open, surface);
}
UpdateAppearance();
}
public virtual void Activate(ActivateEventArgs eventArgs)
{
ToggleOpen(eventArgs.User);
}
public virtual bool CanOpen(EntityUid user, bool silent = false)
{
if (IsWeldedShut)
{
if (!silent) Owner.PopupMessage(user, Loc.GetString("entity-storage-component-welded-shut-message"));
return false;
}
if (_entMan.TryGetComponent<LockComponent?>(Owner, out var @lock) && @lock.Locked)
{
if (!silent) Owner.PopupMessage(user, Loc.GetString("entity-storage-component-locked-message"));
return false;
}
return true;
}
public virtual bool CanClose(EntityUid user, bool silent = false)
{
return true;
}
public void ToggleOpen(EntityUid user)
{
if (Open)
{
TryCloseStorage(user);
}
else
{
TryOpenStorage(user);
}
}
protected virtual void CloseStorage()
{
Open = false;
var count = 0;
foreach (var entity in DetermineCollidingEntities())
{
// prevents taking items out of inventories, out of containers, and orphaning child entities
if (entity.IsInContainer())
continue;
// conditions are complicated because of pizzabox-related issues, so follow this guide
// 1. AddToContents can block anything
// 2. maximum item count can block anything
// 3. ghosts can NEVER be eaten
// 4. items can always be eaten unless a previous law prevents it
// 5. if this is NOT AN ITEM, then mobs can always be eaten unless unless a previous law prevents it
// Let's not insert admin ghosts, yeah? This is really a a hack and should be replaced by attempt events
if (_entMan.HasComponent<GhostComponent>(entity))
continue;
// checks
var targetIsItem = _entMan.HasComponent<SharedItemComponent>(entity);
var targetIsMob = _entMan.HasComponent<SharedBodyComponent>(entity);
var storageIsItem = _entMan.HasComponent<SharedItemComponent>(Owner);
var allowedToEat = false;
if (targetIsItem)
allowedToEat = true;
// BEFORE REPLACING THIS WITH, I.E. A PROPERTY:
// Make absolutely 100% sure you have worked out how to stop people ending up in backpacks.
// Seriously, it is insanely hacky and weird to get someone out of a backpack once they end up in there.
// And to be clear, they should NOT be in there.
// For the record, what you need to do is empty the backpack onto a PlacableSurface (table, rack)
if (targetIsMob && !storageIsItem)
allowedToEat = true;
if (!allowedToEat)
continue;
// finally, AddToContents
if (!AddToContents(entity))
continue;
count++;
if (count >= _storageCapacityMax)
{
break;
}
}
ModifyComponents();
SoundSystem.Play(Filter.Pvs(Owner), _closeSound.GetSound(), Owner);
LastInternalOpenAttempt = default;
}
protected virtual void OpenStorage()
{
Open = true;
EmptyContents();
ModifyComponents();
SoundSystem.Play(Filter.Pvs(Owner), _openSound.GetSound(), Owner);
}
private void UpdateAppearance()
{
if (_entMan.TryGetComponent(Owner, out AppearanceComponent? appearance))
{
appearance.SetData(StorageVisuals.CanWeld, _canWeldShut);
appearance.SetData(StorageVisuals.Welded, _isWeldedShut);
}
}
private void ModifyComponents()
{
if (!_isCollidableWhenOpen && _entMan.TryGetComponent<FixturesComponent?>(Owner, out var manager))
{
if (Open)
{
foreach (var (_, fixture) in manager.Fixtures)
{
fixture.CollisionLayer &= ~OpenMask;
}
}
else
{
foreach (var (_, fixture) in manager.Fixtures)
{
fixture.CollisionLayer |= OpenMask;
}
}
}
if (_entMan.TryGetComponent<PlaceableSurfaceComponent?>(Owner, out var surface))
{
EntitySystem.Get<PlaceableSurfaceSystem>().SetPlaceable(Owner, Open, surface);
}
if (_entMan.TryGetComponent(Owner, out AppearanceComponent? appearance))
{
appearance.SetData(StorageVisuals.Open, Open);
}
}
protected virtual bool AddToContents(EntityUid entity)
{
if (entity == Owner) return false;
if (_entMan.TryGetComponent(entity, out IPhysBody? entityPhysicsComponent))
{
if (MaxSize < entityPhysicsComponent.GetWorldAABB().Size.X
|| MaxSize < entityPhysicsComponent.GetWorldAABB().Size.Y)
{
return false;
}
}
return Contents.CanInsert(entity) && Insert(entity);
}
public virtual Vector2 ContentsDumpPosition()
{
return _entMan.GetComponent<TransformComponent>(Owner).WorldPosition;
}
private void EmptyContents()
{
foreach (var contained in Contents.ContainedEntities.ToArray())
{
if (Contents.Remove(contained))
{
_entMan.GetComponent<TransformComponent>(contained).WorldPosition = ContentsDumpPosition();
if (_entMan.TryGetComponent<IPhysBody?>(contained, out var physics))
{
physics.CanCollide = true;
}
}
}
}
public virtual bool TryOpenStorage(EntityUid user)
{
if (!CanOpen(user)) return false;
OpenStorage();
return true;
}
public virtual bool TryCloseStorage(EntityUid user)
{
if (!CanClose(user)) return false;
CloseStorage();
return true;
}
/// <inheritdoc />
public bool Remove(EntityUid entity)
{
return Contents.CanRemove(entity);
}
/// <inheritdoc />
public bool Insert(EntityUid entity)
{
// Trying to add while open just dumps it on the ground below us.
if (Open)
{
var entMan = _entMan;
entMan.GetComponent<TransformComponent>(entity).WorldPosition = entMan.GetComponent<TransformComponent>(Owner).WorldPosition;
return true;
}
return Contents.Insert(entity);
}
/// <inheritdoc />
public bool CanInsert(EntityUid entity)
{
if (Open)
{
return true;
}
if (Contents.ContainedEntities.Count >= _storageCapacityMax)
{
return false;
}
return Contents.CanInsert(entity);
}
async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs eventArgs)
{
if (_beingWelded)
return false;
if (Open)
{
_beingWelded = false;
return false;
}
if (!CanWeldShut)
{
_beingWelded = false;
return false;
}
if (Contents.Contains(eventArgs.User))
{
_beingWelded = false;
Owner.PopupMessage(eventArgs.User, Loc.GetString("entity-storage-component-already-contains-user-message"));
return false;
}
if (_beingWelded)
return false;
_beingWelded = true;
var toolSystem = EntitySystem.Get<ToolSystem>();
if (!await toolSystem.UseTool(eventArgs.Using, eventArgs.User, Owner, 1f, 1f, _weldingQuality))
{
_beingWelded = false;
return false;
}
_beingWelded = false;
IsWeldedShut ^= true;
return true;
}
void IDestroyAct.OnDestroy(DestructionEventArgs eventArgs)
{
Open = true;
EmptyContents();
}
protected virtual IEnumerable<EntityUid> DetermineCollidingEntities()
{
var entityLookup = IoCManager.Resolve<IEntityLookup>();
return entityLookup.GetEntitiesIntersecting(Owner, -0.015f, LookupFlags.Approximate);
}
void IExAct.OnExplosion(ExplosionEventArgs eventArgs)
{
if (eventArgs.Severity < ExplosionSeverity.Heavy)
{
return;
}
var containedEntities = Contents.ContainedEntities.ToList();
foreach (var entity in containedEntities)
{
var exActs = _entMan.GetComponents<IExAct>(entity).ToArray();
foreach (var exAct in exActs)
{
exAct.OnExplosion(eventArgs);
}
}
}
}
}