Files
tbd-station-14/Content.Server/ServerNotifyManager.cs

95 lines
3.1 KiB
C#

using Content.Server.Interfaces;
using Content.Shared;
using Content.Shared.Interfaces;
using Robust.Server.Interfaces.Console;
using Robust.Server.Interfaces.GameObjects;
using Robust.Server.Interfaces.Player;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Network;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Utility;
namespace Content.Server
{
public class ServerNotifyManager : SharedNotifyManager, IServerNotifyManager
{
#pragma warning disable 649
[Dependency] private IServerNetManager _netManager;
#pragma warning restore 649
private bool _initialized;
public void Initialize()
{
DebugTools.Assert(!_initialized);
_netManager.RegisterNetMessage<MsgDoNotifyCursor>(nameof(MsgDoNotifyCursor));
_netManager.RegisterNetMessage<MsgDoNotifyCoordinates>(nameof(MsgDoNotifyCoordinates));
_netManager.RegisterNetMessage<MsgDoNotifyEntity>(nameof(MsgDoNotifyEntity));
_initialized = true;
}
public override void PopupMessage(IEntity source, IEntity viewer, string message)
{
if (!viewer.TryGetComponent(out IActorComponent actor))
{
return;
}
var netMessage = _netManager.CreateNetMessage<MsgDoNotifyEntity>();
netMessage.Entity = source.Uid;
netMessage.Message = message;
_netManager.ServerSendMessage(netMessage, actor.playerSession.ConnectedClient);
}
public override void PopupMessage(GridCoordinates coordinates, IEntity viewer, string message)
{
if (!viewer.TryGetComponent(out IActorComponent actor))
{
return;
}
var netMessage = _netManager.CreateNetMessage<MsgDoNotifyCoordinates>();
netMessage.Coordinates = coordinates;
netMessage.Message = message;
_netManager.ServerSendMessage(netMessage, actor.playerSession.ConnectedClient);
}
public override void PopupMessageCursor(IEntity viewer, string message)
{
if (!viewer.TryGetComponent(out IActorComponent actor))
{
return;
}
var netMessage = _netManager.CreateNetMessage<MsgDoNotifyCursor>();
netMessage.Message = message;
_netManager.ServerSendMessage(netMessage, actor.playerSession.ConnectedClient);
}
public class PopupMsgCommand : IClientCommand
{
public string Command => "srvpopupmsg";
public string Description => "";
public string Help => "";
public void Execute(IConsoleShell shell, IPlayerSession player, string[] args)
{
var entityMgr = IoCManager.Resolve<IEntityManager>();
var source = EntityUid.Parse(args[0]);
var viewer = EntityUid.Parse(args[1]);
var msg = args[2];
entityMgr.GetEntity(source).PopupMessage(entityMgr.GetEntity(viewer), msg);
}
}
}
}