18 lines
343 B
C#
18 lines
343 B
C#
using System;
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using Robust.Shared.Serialization;
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namespace Content.Shared.GameObjects.Components.Power
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{
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[Serializable, NetSerializable]
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public enum LatheVisualState
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{
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Idle,
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Producing,
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InsertingMetal,
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InsertingGlass,
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InsertingGold,
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InsertingPlasma,
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InsertingPlastic
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}
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}
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