17 lines
460 B
C#
17 lines
460 B
C#
using Content.Server.Botany.Systems;
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using Robust.Shared.Analyzers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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namespace Content.Server.Botany.Components;
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[RegisterComponent]
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[Friend(typeof(SeedExtractorSystem))]
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public sealed class SeedExtractorComponent : Component
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{
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// TODO: Upgradeable machines.
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[DataField("minSeeds")] public int MinSeeds = 1;
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[DataField("maxSeeds")] public int MaxSeeds = 4;
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}
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