Files
tbd-station-14/Content.Shared/Input/ContentKeyFunctions.cs
Pieter-Jan Briers 18efec6472 Game HUD improvements:
Added sandbox button, needs implementation.
Tutorial bound to F1.
Improved color of buttons.
2019-07-19 14:21:36 +02:00

23 lines
1.3 KiB
C#

using Robust.Shared.Input;
namespace Content.Shared.Input
{
[KeyFunctions]
public static class ContentKeyFunctions
{
public static readonly BoundKeyFunction SwapHands = "SwapHands";
public static readonly BoundKeyFunction Drop = "Drop";
public static readonly BoundKeyFunction ActivateItemInHand = "ActivateItemInHand";
public static readonly BoundKeyFunction OpenCharacterMenu = "OpenCharacterMenu";
public static readonly BoundKeyFunction OpenCraftingMenu = "OpenCraftingMenu";
public static readonly BoundKeyFunction ExamineEntity = "ExamineEntity";
public static readonly BoundKeyFunction UseItemInHand = "UseItemInHand"; // use hand item on world entity
public static readonly BoundKeyFunction ActivateItemInWorld = "ActivateItemInWorld"; // default action on world entity
public static readonly BoundKeyFunction ThrowItemInHand = "ThrowItemInHand";
public static readonly BoundKeyFunction OpenContextMenu = "OpenContextMenu";
public static readonly BoundKeyFunction FocusChat = "FocusChatWindow";
public static readonly BoundKeyFunction ToggleCombatMode = "ToggleCombatMode";
public static readonly BoundKeyFunction OpenTutorial = "OpenTutorial";
}
}