23 lines
763 B
C#
23 lines
763 B
C#
using System.Collections.Generic;
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using Content.Shared.Access.Systems;
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using Robust.Shared.Analyzers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.Set;
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using Robust.Shared.ViewVariables;
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namespace Content.Shared.Access.Components
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{
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/// <summary>
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/// Simple mutable access provider found on ID cards and such.
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/// </summary>
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[RegisterComponent]
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[Friend(typeof(AccessSystem))]
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public class AccessComponent : Component
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{
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[DataField("tags", customTypeSerializer: typeof(PrototypeIdHashSetSerializer<AccessLevelPrototype>))]
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[ViewVariables]
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public HashSet<string> Tags = new();
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}
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}
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