Files
tbd-station-14/Content.Server/DeviceNetwork/Components/WirelessNetworkComponent.cs
2022-02-02 14:35:40 +11:00

17 lines
531 B
C#

using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.DeviceNetwork.Components
{
/// <summary>
/// Sends and receives device network messages wirelessly. Devices sending and receiving need to be in range and on the same frequency.
/// </summary>
[RegisterComponent]
[ComponentProtoName("WirelessNetworkConnection")]
public class WirelessNetworkComponent : Component
{
[DataField("range")]
public int Range { get; set; }
}
}