17 lines
531 B
C#
17 lines
531 B
C#
using Robust.Shared.GameObjects;
|
|
using Robust.Shared.Serialization.Manager.Attributes;
|
|
|
|
namespace Content.Server.DeviceNetwork.Components
|
|
{
|
|
/// <summary>
|
|
/// Sends and receives device network messages wirelessly. Devices sending and receiving need to be in range and on the same frequency.
|
|
/// </summary>
|
|
[RegisterComponent]
|
|
[ComponentProtoName("WirelessNetworkConnection")]
|
|
public class WirelessNetworkComponent : Component
|
|
{
|
|
[DataField("range")]
|
|
public int Range { get; set; }
|
|
}
|
|
}
|