Files
tbd-station-14/Content.Shared/Interfaces/GameObjects/Components/Interaction/IHotItem.cs
Ygg01 c01b1d5c05 Add cigarettes and matches to SS14 (#2522)
* Add resources for cigs/matches

* Add files for cigarettes

* Remove Shared Components

* Applied some of the suggestions

* Change priority to allow matches to be set alight by matchbox

* Added item for pack of cigars

* Add swepts resources. Fix naming

* Fix naming, implement suggestions.

* Addressed Paul's suggestions

* Remove unused resources

* Fix Paul's suggestions
2021-01-11 00:17:28 +01:00

18 lines
553 B
C#

using JetBrains.Annotations;
using Robust.Shared.GameObjects;
namespace Content.Shared.Interfaces.GameObjects.Components
{
/// <summary>
/// This interface gives components hot quality when they are used.
/// E.g if you hold a lit match or a welder then it will be hot,
/// presuming match is lit or the welder is on respectively.
/// However say you hold an item that is always hot like lava rock,
/// it will be permanently hot.
/// </summary>
public interface IHotItem
{
bool IsCurrentlyHot();
}
}