Files
tbd-station-14/Content.Shared/Random/Helpers/SharedEntityExtensions.cs

41 lines
1.6 KiB
C#

using System.Numerics;
using Robust.Shared.Random;
using Robust.Shared.Utility;
namespace Content.Shared.Random.Helpers
{
public static class SharedEntityExtensions
{
public static void RandomOffset(this EntityUid entity, float minX, float maxX, float minY, float maxY)
{
DebugTools.AssertNotNull(entity);
DebugTools.Assert(minX <= maxX, $"Minimum X value ({minX}) must be smaller than or equal to the maximum X value ({maxX})");
DebugTools.Assert(minY <= maxY, $"Minimum Y value ({minY}) must be smaller than or equal to the maximum Y value ({maxY})");
var random = IoCManager.Resolve<IRobustRandom>();
var randomX = random.NextFloat() * (maxX - minX) + minX;
var randomY = random.NextFloat() * (maxY - minY) + minY;
var offset = new Vector2(randomX, randomY);
var entMan = IoCManager.Resolve<IEntityManager>();
var comp = entMan.GetComponent<TransformComponent>(entity);
var transform = entMan.System<SharedTransformSystem>();
transform.SetLocalPosition(comp, comp.LocalPosition + offset);
}
public static void RandomOffset(this EntityUid entity, float min, float max)
{
DebugTools.AssertNotNull(entity);
DebugTools.Assert(min <= max, $"Minimum value ({min}) must be smaller than or equal to the maximum value ({max})");
entity.RandomOffset(min, max, min, max);
}
public static void RandomOffset(this EntityUid entity, float value)
{
value = Math.Abs(value);
entity.RandomOffset(-value, value);
}
}
}