* Adds seven new smites, moves the explosion smite to the verb category. * adds even more smites. * Even more smites, some messages for specific smites. * Adds even more smites. * Removes some junk, adds a smite that angers the pointing arrows. * get rid of dumb component. * Remove mistake from verb menu presentation. * How did that happen? * whoops * c * e * fuck * Loading... * removes the BoM go away * adds the funny kill sign. Fixes ghost smite. * Move systems around. * Adjust organ vomit. * Adds a smite that turns people into an instrument, and one that removes their gravity. * oops * typo Co-authored-by: Veritius <veritiusgaming@gmail.com>
535 lines
23 KiB
C#
535 lines
23 KiB
C#
using System.Linq;
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using System.Threading;
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using Content.Server.Administration.Commands;
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using Content.Server.Administration.Components;
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using Content.Server.Atmos.Components;
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using Content.Server.Atmos.EntitySystems;
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using Content.Server.Body.Components;
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using Content.Server.Body.Systems;
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using Content.Server.Clothing.Components;
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using Content.Server.Damage.Systems;
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using Content.Server.Disease;
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using Content.Server.Disease.Components;
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using Content.Server.Electrocution;
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using Content.Server.Explosion.EntitySystems;
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using Content.Server.GhostKick;
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using Content.Server.Interaction.Components;
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using Content.Server.Medical;
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using Content.Server.Nutrition.EntitySystems;
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using Content.Server.Pointing.Components;
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using Content.Server.Polymorph.Systems;
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using Content.Server.Popups;
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using Content.Server.Tabletop;
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using Content.Server.Tabletop.Components;
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using Content.Shared.Administration;
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using Content.Shared.Body.Components;
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using Content.Shared.Body.Part;
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using Content.Shared.Damage;
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using Content.Shared.Database;
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using Content.Shared.Disease;
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using Content.Shared.Electrocution;
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using Content.Shared.Interaction.Components;
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using Content.Shared.Inventory;
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using Content.Shared.MobState.Components;
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using Content.Shared.Movement.Components;
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using Content.Shared.Nutrition.Components;
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using Content.Shared.Tabletop.Components;
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using Content.Shared.Verbs;
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using Robust.Server.GameObjects;
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using Robust.Shared.Map;
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using Robust.Shared.Physics;
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using Robust.Shared.Player;
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using Robust.Shared.Random;
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using Robust.Shared.Utility;
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using Timer = Robust.Shared.Timing.Timer;
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namespace Content.Server.Administration.Systems;
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public sealed partial class AdminVerbSystem
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{
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[Dependency] private readonly IRobustRandom _random = default!;
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[Dependency] private readonly GhostKickManager _ghostKickManager = default!;
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[Dependency] private readonly PolymorphableSystem _polymorphableSystem = default!;
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[Dependency] private readonly InventorySystem _inventorySystem = default!;
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[Dependency] private readonly ElectrocutionSystem _electrocutionSystem = default!;
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[Dependency] private readonly CreamPieSystem _creamPieSystem = default!;
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[Dependency] private readonly DiseaseSystem _diseaseSystem = default!;
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[Dependency] private readonly TabletopSystem _tabletopSystem = default!;
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[Dependency] private readonly ExplosionSystem _explosionSystem = default!;
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[Dependency] private readonly FlammableSystem _flammableSystem = default!;
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[Dependency] private readonly GodmodeSystem _godmodeSystem = default!;
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[Dependency] private readonly BloodstreamSystem _bloodstreamSystem = default!;
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[Dependency] private readonly BodySystem _bodySystem = default!;
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[Dependency] private readonly VomitSystem _vomitSystem = default!;
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[Dependency] private readonly PopupSystem _popupSystem = default!;
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// All smite verbs have names so invokeverb works.
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private void AddSmiteVerbs(GetVerbsEvent<Verb> args)
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{
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if (!EntityManager.TryGetComponent<ActorComponent?>(args.User, out var actor))
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return;
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var player = actor.PlayerSession;
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if (!_adminManager.HasAdminFlag(player, AdminFlags.Fun))
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return;
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Verb explode = new()
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{
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Text = "Explode",
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Category = VerbCategory.Smite,
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IconTexture = "/Textures/Interface/VerbIcons/smite.svg.192dpi.png",
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Act = () =>
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{
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var coords = Transform(args.Target).MapPosition;
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Timer.Spawn(_gameTiming.TickPeriod,
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() => _explosionSystem.QueueExplosion(coords, ExplosionSystem.DefaultExplosionPrototypeId,
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4, 1, 2, maxTileBreak: 0), // it gibs, damage doesn't need to be high.
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CancellationToken.None);
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if (TryComp(args.Target, out SharedBodyComponent? body))
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{
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body.Gib();
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}
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},
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Impact = LogImpact.Extreme,
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Message = "Explode them.",
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};
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args.Verbs.Add(explode);
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Verb chess = new()
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{
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Text = "Chess Dimension",
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Category = VerbCategory.Smite,
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IconTexture = "/Textures/Objects/Fun/Tabletop/chessboard.rsi/chessboard.png",
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Act = () =>
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{
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_godmodeSystem.EnableGodmode(args.Target); // So they don't suffocate.
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EnsureComp<TabletopDraggableComponent>(args.Target);
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RemComp<PhysicsComponent>(args.Target); // So they can be dragged around.
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var xform = Transform(args.Target);
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_popupSystem.PopupEntity(Loc.GetString("admin-smite-chess-self"), args.Target, Filter.Entities(args.Target));
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_popupSystem.PopupCoordinates(Loc.GetString("admin-smite-chess-others", ("name", args.Target)), xform.Coordinates, Filter.Pvs(args.Target).RemoveWhereAttachedEntity(x => x == args.Target));
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var board = Spawn("ChessBoard", xform.Coordinates);
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var session = _tabletopSystem.EnsureSession(Comp<TabletopGameComponent>(board));
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xform.Coordinates = EntityCoordinates.FromMap(_mapManager, session.Position);
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xform.WorldRotation = Angle.Zero;
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},
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Impact = LogImpact.Extreme,
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Message = "Banishment to the Chess Dimension.",
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};
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args.Verbs.Add(chess);
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if (TryComp<FlammableComponent>(args.Target, out var flammable))
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{
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Verb flames = new()
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{
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Text = "Set Alight",
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Category = VerbCategory.Smite,
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IconTexture = "/Textures/Interface/Alerts/Fire/fire.png",
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Act = () =>
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{
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// Fuck you. Burn Forever.
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flammable.FireStacks = 99999.9f;
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_flammableSystem.Ignite(args.Target);
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var xform = Transform(args.Target);
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_popupSystem.PopupEntity(Loc.GetString("admin-smite-set-alight-self"), args.Target, Filter.Entities(args.Target));
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_popupSystem.PopupCoordinates(Loc.GetString("admin-smite-set-alight-others", ("name", args.Target)), xform.Coordinates, Filter.Pvs(args.Target).RemoveWhereAttachedEntity(x => x == args.Target));
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},
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Impact = LogImpact.Extreme,
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Message = "Makes them burn.",
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};
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args.Verbs.Add(flames);
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}
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Verb monkey = new()
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{
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Text = "Monkeyify",
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Category = VerbCategory.Smite,
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IconTexture = "/Textures/Mobs/Animals/monkey.rsi/dead.png",
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Act = () =>
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{
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_polymorphableSystem.PolymorphEntity(args.Target, "AdminMonkeySmite");
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},
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Impact = LogImpact.Extreme,
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Message = "Monkey mode.",
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};
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args.Verbs.Add(monkey);
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if (TryComp<DiseaseCarrierComponent>(args.Target, out var carrier))
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{
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Verb lungCancer = new()
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{
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Text = "Lung Cancer",
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Category = VerbCategory.Smite,
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IconTexture = "/Textures/Mobs/Species/Human/organs.rsi/lung-l.png",
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Act = () =>
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{
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_diseaseSystem.TryInfect(carrier, _prototypeManager.Index<DiseasePrototype>("StageIIIALungCancer"),
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1.0f, true);
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},
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Impact = LogImpact.Extreme,
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Message = "Stage IIIA Lung Cancer, for when they really like the hit show Breaking Bad.",
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};
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args.Verbs.Add(lungCancer);
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}
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if (TryComp<DamageableComponent>(args.Target, out var damageable) &&
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TryComp<MobStateComponent>(args.Target, out var mobState))
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{
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Verb hardElectrocute = new()
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{
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Text = "Electrocute",
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Category = VerbCategory.Smite,
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IconTexture = "/Textures/Clothing/Hands/Gloves/Color/yellow.rsi/icon.png",
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Act = () =>
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{
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int damageToDeal;
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var critState = mobState._highestToLowestStates.Where(x => x.Value.IsCritical()).FirstOrNull();
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if (critState is null)
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{
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// We can't crit them so try killing them.
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var deadState = mobState._highestToLowestStates.Where(x => x.Value.IsDead()).FirstOrNull();
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if (deadState is null)
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return; // whelp.
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damageToDeal = deadState.Value.Key - (int) damageable.TotalDamage;
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}
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else
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{
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damageToDeal = critState.Value.Key - (int) damageable.TotalDamage;
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}
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if (damageToDeal <= 0)
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damageToDeal = 100; // murder time.
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if (_inventorySystem.TryGetSlots(args.Target, out var slotDefinitions))
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{
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foreach (var slot in slotDefinitions)
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{
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if (!_inventorySystem.TryGetSlotEntity(args.Target, slot.Name, out var slotEnt))
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continue;
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RemComp<InsulatedComponent>(slotEnt.Value); // Fry the gloves.
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}
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}
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_electrocutionSystem.TryDoElectrocution(args.Target, null, damageToDeal,
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TimeSpan.FromSeconds(30), true);
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},
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Impact = LogImpact.Extreme,
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Message = "Electrocutes them, rendering anything they were wearing useless.",
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};
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args.Verbs.Add(hardElectrocute);
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}
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if (TryComp<CreamPiedComponent>(args.Target, out var creamPied))
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{
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Verb creamPie = new()
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{
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Text = "Creampie",
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Category = VerbCategory.Smite,
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IconTexture = "/Textures/Objects/Consumable/Food/Baked/pie.rsi/plain-slice.png",
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Act = () =>
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{
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_creamPieSystem.SetCreamPied(args.Target, creamPied, true);
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},
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Impact = LogImpact.Extreme,
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Message = "A cream pie, condensed into a button.",
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};
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args.Verbs.Add(creamPie);
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}
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if (TryComp<BloodstreamComponent>(args.Target, out var bloodstream))
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{
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Verb bloodRemoval = new()
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{
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Text = "Remove blood",
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Category = VerbCategory.Smite,
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IconTexture = "/Textures/Fluids/tomato_splat.rsi/puddle-1.png",
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Act = () =>
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{
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_bloodstreamSystem.SpillAllSolutions(args.Target, bloodstream);
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var xform = Transform(args.Target);
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_popupSystem.PopupEntity(Loc.GetString("admin-smite-remove-blood-self"), args.Target, Filter.Entities(args.Target));
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_popupSystem.PopupCoordinates(Loc.GetString("admin-smite-remove-blood-others", ("name", args.Target)), xform.Coordinates, Filter.Pvs(args.Target).RemoveWhereAttachedEntity(x => x == args.Target));
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},
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Impact = LogImpact.Extreme,
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Message = "Removes their blood. All of it.",
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};
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args.Verbs.Add(bloodRemoval);
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}
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// bobby...
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if (TryComp<BodyComponent>(args.Target, out var body))
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{
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Verb vomitOrgans = new()
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{
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Text = "Vomit organs",
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Category = VerbCategory.Smite,
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IconTexture = "/Textures/Fluids/vomit_toxin.rsi/vomit_toxin-1.png",
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Act = () =>
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{
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_vomitSystem.Vomit(args.Target, -1000, -1000); // You feel hollow!
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var organs = _bodySystem.GetComponentsOnMechanisms<TransformComponent>(args.Target, body);
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var baseXform = Transform(args.Target);
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foreach (var (xform, mechanism) in organs)
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{
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if (HasComp<BrainComponent>(xform.Owner) || HasComp<EyeComponent>(xform.Owner))
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continue;
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mechanism.Part?.RemoveMechanism(mechanism);
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xform.Coordinates = baseXform.Coordinates.Offset(_random.NextVector2(0.5f,0.75f));
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}
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_popupSystem.PopupEntity(Loc.GetString("admin-smite-vomit-organs-self"), args.Target, Filter.Entities(args.Target));
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_popupSystem.PopupCoordinates(Loc.GetString("admin-smite-vomit-organs-others", ("name", args.Target)), baseXform.Coordinates, Filter.Pvs(args.Target).RemoveWhereAttachedEntity(x => x == args.Target));
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},
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Impact = LogImpact.Extreme,
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Message = "Causes them to vomit, including their internal organs.",
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};
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args.Verbs.Add(vomitOrgans);
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Verb handRemoval = new()
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{
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Text = "Remove hands",
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Category = VerbCategory.Smite,
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IconTexture = "/Textures/Interface/fist.svg.192dpi.png",
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Act = () =>
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{
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var baseXform = Transform(args.Target);
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foreach (var part in body.GetPartsOfType(BodyPartType.Hand))
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{
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body.RemovePart(part);
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Transform(part.Owner).Coordinates = baseXform.Coordinates;
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}
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_popupSystem.PopupEntity(Loc.GetString("admin-smite-remove-hands-self"), args.Target, Filter.Entities(args.Target));
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_popupSystem.PopupCoordinates(Loc.GetString("admin-smite-remove-hands-others", ("name", args.Target)), baseXform.Coordinates, Filter.Pvs(args.Target).RemoveWhereAttachedEntity(x => x == args.Target));
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},
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Impact = LogImpact.Extreme,
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Message = "Removes the target's hands.",
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};
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args.Verbs.Add(handRemoval);
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}
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if (TryComp<PhysicsComponent>(args.Target, out var physics))
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{
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Verb pinball = new()
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{
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Text = "Pinball",
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Category = VerbCategory.Smite,
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IconTexture = "/Textures/Objects/Fun/toys.rsi/basketball.png",
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Act = () =>
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{
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var xform = Transform(args.Target);
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var fixtures = Comp<FixturesComponent>(args.Target);
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xform.Anchored = false; // Just in case.
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physics.BodyType = BodyType.Dynamic;
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physics.BodyStatus = BodyStatus.InAir;
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physics.WakeBody();
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foreach (var (_, fixture) in fixtures.Fixtures)
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{
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if (!fixture.Hard)
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continue;
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fixture.Restitution = 1.1f;
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}
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physics.LinearVelocity = _random.NextVector2(1.5f, 1.5f);
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physics.AngularVelocity = MathF.PI * 12;
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physics.LinearDamping = 0.0f;
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physics.AngularDamping = 0.0f;
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},
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Impact = LogImpact.Extreme,
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Message =
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"Turns them into a super bouncy ball, flinging them around until they clip through the station into the abyss.",
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};
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args.Verbs.Add(pinball);
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Verb yeet = new()
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{
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Text = "Yeet",
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Category = VerbCategory.Smite,
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IconTexture = "/Textures/Interface/VerbIcons/eject.svg.192dpi.png",
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Act = () =>
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{
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var xform = Transform(args.Target);
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var fixtures = Comp<FixturesComponent>(args.Target);
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xform.Anchored = false; // Just in case.
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physics.BodyType = BodyType.Dynamic;
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physics.BodyStatus = BodyStatus.InAir;
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physics.WakeBody();
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foreach (var (_, fixture) in fixtures.Fixtures)
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{
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fixture.Hard = false;
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}
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physics.LinearVelocity = _random.NextVector2(8.0f, 8.0f);
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physics.AngularVelocity = MathF.PI * 12;
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physics.LinearDamping = 0.0f;
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physics.AngularDamping = 0.0f;
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},
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Impact = LogImpact.Extreme,
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Message = "Banishes them into the depths of space by turning on no-clip and tossing them.",
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};
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args.Verbs.Add(yeet);
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}
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Verb bread = new()
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{
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Text = "Become Bread",
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Category = VerbCategory.Smite,
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IconTexture = "/Textures/Objects/Consumable/Food/Baked/bread.rsi/plain.png",
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Act = () =>
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{
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_polymorphableSystem.PolymorphEntity(args.Target, "AdminBreadSmite");
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},
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Impact = LogImpact.Extreme,
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Message = "It turns them into bread. Really. That's all it does.",
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};
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args.Verbs.Add(bread);
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if (TryComp<ActorComponent>(args.Target, out var actorComponent))
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{
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Verb ghostKick = new()
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{
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Text = "Ghostkick",
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Category = VerbCategory.Smite,
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IconTexture = "/Textures/Interface/gavel.svg.192dpi.png",
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Act = () =>
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{
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_ghostKickManager.DoDisconnect(actorComponent.PlayerSession.ConnectedClient, "Smitten.");
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},
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Impact = LogImpact.Extreme,
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Message = "Silently kicks the user, dropping their connection.",
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};
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args.Verbs.Add(ghostKick);
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}
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if (TryComp<InventoryComponent>(args.Target, out var inventory)) {
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Verb nyanify = new()
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{
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Text = "Nyanify",
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Category = VerbCategory.Smite,
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IconTexture = "/Textures/Clothing/Head/Hats/catears.rsi/icon.png",
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Act = () =>
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{
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var ears = Spawn("ClothingHeadHatCatEars", Transform(args.Target).Coordinates);
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EnsureComp<UnremoveableComponent>(ears);
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_inventorySystem.TryUnequip(args.Target, "head", true, true, false, inventory);
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_inventorySystem.TryEquip(args.Target, ears, "head", true, true, false, inventory);
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},
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Impact = LogImpact.Extreme,
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Message = "Forcibly adds cat ears. There is no escape.",
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};
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args.Verbs.Add(nyanify);
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Verb killSign = new()
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{
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Text = "Kill sign",
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Category = VerbCategory.Smite,
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IconTexture = "/Textures/Objects/Misc/killsign.rsi/icon.png",
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Act = () =>
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{
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EnsureComp<KillSignComponent>(args.Target);
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},
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Impact = LogImpact.Extreme,
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Message = "Marks a player for death by their fellows.",
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};
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args.Verbs.Add(killSign);
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// TODO: Port cluwne outfit.
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Verb clown = new()
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{
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Text = "Clown",
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Category = VerbCategory.Smite,
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IconTexture = "/Textures/Objects/Fun/bikehorn.rsi/icon.png",
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Act = () =>
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{
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SetOutfitCommand.SetOutfit(args.Target, "ClownGear", EntityManager, (_, clothing) =>
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{
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if (HasComp<ClothingComponent>(clothing))
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EnsureComp<UnremoveableComponent>(clothing);
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EnsureComp<ClumsyComponent>(args.Target);
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});
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},
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Impact = LogImpact.Extreme,
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Message = "Clowns them. The suit cannot be removed.",
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};
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args.Verbs.Add(clown);
|
|
}
|
|
|
|
Verb angerPointingArrows = new()
|
|
{
|
|
Text = "Anger Pointing Arrows",
|
|
Category = VerbCategory.Smite,
|
|
IconTexture = "/Textures/Interface/Misc/pointing.rsi/pointing.png",
|
|
Act = () =>
|
|
{
|
|
EnsureComp<PointingArrowAngeringComponent>(args.Target);
|
|
},
|
|
Impact = LogImpact.Extreme,
|
|
Message = "Angers the pointing arrows, causing them to assault this entity.",
|
|
};
|
|
args.Verbs.Add(angerPointingArrows);
|
|
|
|
Verb dust = new()
|
|
{
|
|
Text = "Dust",
|
|
Category = VerbCategory.Smite,
|
|
IconTexture = "/Textures/Objects/Materials/materials.rsi/ash.png",
|
|
Act = () =>
|
|
{
|
|
EntityManager.QueueDeleteEntity(args.Target);
|
|
Spawn("Ash", Transform(args.Target).Coordinates);
|
|
_popupSystem.PopupEntity(Loc.GetString("admin-smite-turned-ash-other", ("name", args.Target)), args.Target, Filter.Pvs(args.Target));
|
|
},
|
|
Impact = LogImpact.Extreme,
|
|
Message = "Reduces the target to a small pile of ash.",
|
|
};
|
|
args.Verbs.Add(dust);
|
|
|
|
Verb youtubeVideoSimulation = new()
|
|
{
|
|
Text = "Buffering",
|
|
Category = VerbCategory.Smite,
|
|
IconTexture = "/Textures/Interface/Misc/buffering_smite_icon.png",
|
|
Act = () =>
|
|
{
|
|
EnsureComp<BufferingComponent>(args.Target);
|
|
},
|
|
Impact = LogImpact.Extreme,
|
|
Message = "Causes the target to randomly start buffering, freezing them in place for a short timespan while they load.",
|
|
};
|
|
args.Verbs.Add(youtubeVideoSimulation);
|
|
|
|
Verb instrumentation = new()
|
|
{
|
|
Text = "Become Instrument",
|
|
Category = VerbCategory.Smite,
|
|
IconTexture = "/Textures/Objects/Fun/Instruments/h_synthesizer.rsi/icon.png",
|
|
Act = () =>
|
|
{
|
|
_polymorphableSystem.PolymorphEntity(args.Target, "AdminInstrumentSmite");
|
|
},
|
|
Impact = LogImpact.Extreme,
|
|
Message = "It turns them into a supersynth. Really. That's all it does.",
|
|
};
|
|
args.Verbs.Add(instrumentation);
|
|
|
|
Verb noGravity = new()
|
|
{
|
|
Text = "Remove gravity",
|
|
Category = VerbCategory.Smite,
|
|
IconTexture = "/Textures/Structures/Machines/gravity_generator.rsi/off.png",
|
|
Act = () =>
|
|
{
|
|
var grav = EnsureComp<MovementIgnoreGravityComponent>(args.Target);
|
|
grav.Weightless = true;
|
|
},
|
|
Impact = LogImpact.Extreme,
|
|
Message = "Grants them anti-gravity.",
|
|
};
|
|
args.Verbs.Add(noGravity);
|
|
}
|
|
}
|