using System.Linq; using System.Threading; using Content.Server.Administration.Commands; using Content.Server.Administration.Components; using Content.Server.Atmos.Components; using Content.Server.Atmos.EntitySystems; using Content.Server.Body.Components; using Content.Server.Body.Systems; using Content.Server.Clothing.Components; using Content.Server.Damage.Systems; using Content.Server.Disease; using Content.Server.Disease.Components; using Content.Server.Electrocution; using Content.Server.Explosion.EntitySystems; using Content.Server.GhostKick; using Content.Server.Interaction.Components; using Content.Server.Medical; using Content.Server.Nutrition.EntitySystems; using Content.Server.Pointing.Components; using Content.Server.Polymorph.Systems; using Content.Server.Popups; using Content.Server.Tabletop; using Content.Server.Tabletop.Components; using Content.Shared.Administration; using Content.Shared.Body.Components; using Content.Shared.Body.Part; using Content.Shared.Damage; using Content.Shared.Database; using Content.Shared.Disease; using Content.Shared.Electrocution; using Content.Shared.Interaction.Components; using Content.Shared.Inventory; using Content.Shared.MobState.Components; using Content.Shared.Movement.Components; using Content.Shared.Nutrition.Components; using Content.Shared.Tabletop.Components; using Content.Shared.Verbs; using Robust.Server.GameObjects; using Robust.Shared.Map; using Robust.Shared.Physics; using Robust.Shared.Player; using Robust.Shared.Random; using Robust.Shared.Utility; using Timer = Robust.Shared.Timing.Timer; namespace Content.Server.Administration.Systems; public sealed partial class AdminVerbSystem { [Dependency] private readonly IRobustRandom _random = default!; [Dependency] private readonly GhostKickManager _ghostKickManager = default!; [Dependency] private readonly PolymorphableSystem _polymorphableSystem = default!; [Dependency] private readonly InventorySystem _inventorySystem = default!; [Dependency] private readonly ElectrocutionSystem _electrocutionSystem = default!; [Dependency] private readonly CreamPieSystem _creamPieSystem = default!; [Dependency] private readonly DiseaseSystem _diseaseSystem = default!; [Dependency] private readonly TabletopSystem _tabletopSystem = default!; [Dependency] private readonly ExplosionSystem _explosionSystem = default!; [Dependency] private readonly FlammableSystem _flammableSystem = default!; [Dependency] private readonly GodmodeSystem _godmodeSystem = default!; [Dependency] private readonly BloodstreamSystem _bloodstreamSystem = default!; [Dependency] private readonly BodySystem _bodySystem = default!; [Dependency] private readonly VomitSystem _vomitSystem = default!; [Dependency] private readonly PopupSystem _popupSystem = default!; // All smite verbs have names so invokeverb works. private void AddSmiteVerbs(GetVerbsEvent args) { if (!EntityManager.TryGetComponent(args.User, out var actor)) return; var player = actor.PlayerSession; if (!_adminManager.HasAdminFlag(player, AdminFlags.Fun)) return; Verb explode = new() { Text = "Explode", Category = VerbCategory.Smite, IconTexture = "/Textures/Interface/VerbIcons/smite.svg.192dpi.png", Act = () => { var coords = Transform(args.Target).MapPosition; Timer.Spawn(_gameTiming.TickPeriod, () => _explosionSystem.QueueExplosion(coords, ExplosionSystem.DefaultExplosionPrototypeId, 4, 1, 2, maxTileBreak: 0), // it gibs, damage doesn't need to be high. CancellationToken.None); if (TryComp(args.Target, out SharedBodyComponent? body)) { body.Gib(); } }, Impact = LogImpact.Extreme, Message = "Explode them.", }; args.Verbs.Add(explode); Verb chess = new() { Text = "Chess Dimension", Category = VerbCategory.Smite, IconTexture = "/Textures/Objects/Fun/Tabletop/chessboard.rsi/chessboard.png", Act = () => { _godmodeSystem.EnableGodmode(args.Target); // So they don't suffocate. EnsureComp(args.Target); RemComp(args.Target); // So they can be dragged around. var xform = Transform(args.Target); _popupSystem.PopupEntity(Loc.GetString("admin-smite-chess-self"), args.Target, Filter.Entities(args.Target)); _popupSystem.PopupCoordinates(Loc.GetString("admin-smite-chess-others", ("name", args.Target)), xform.Coordinates, Filter.Pvs(args.Target).RemoveWhereAttachedEntity(x => x == args.Target)); var board = Spawn("ChessBoard", xform.Coordinates); var session = _tabletopSystem.EnsureSession(Comp(board)); xform.Coordinates = EntityCoordinates.FromMap(_mapManager, session.Position); xform.WorldRotation = Angle.Zero; }, Impact = LogImpact.Extreme, Message = "Banishment to the Chess Dimension.", }; args.Verbs.Add(chess); if (TryComp(args.Target, out var flammable)) { Verb flames = new() { Text = "Set Alight", Category = VerbCategory.Smite, IconTexture = "/Textures/Interface/Alerts/Fire/fire.png", Act = () => { // Fuck you. Burn Forever. flammable.FireStacks = 99999.9f; _flammableSystem.Ignite(args.Target); var xform = Transform(args.Target); _popupSystem.PopupEntity(Loc.GetString("admin-smite-set-alight-self"), args.Target, Filter.Entities(args.Target)); _popupSystem.PopupCoordinates(Loc.GetString("admin-smite-set-alight-others", ("name", args.Target)), xform.Coordinates, Filter.Pvs(args.Target).RemoveWhereAttachedEntity(x => x == args.Target)); }, Impact = LogImpact.Extreme, Message = "Makes them burn.", }; args.Verbs.Add(flames); } Verb monkey = new() { Text = "Monkeyify", Category = VerbCategory.Smite, IconTexture = "/Textures/Mobs/Animals/monkey.rsi/dead.png", Act = () => { _polymorphableSystem.PolymorphEntity(args.Target, "AdminMonkeySmite"); }, Impact = LogImpact.Extreme, Message = "Monkey mode.", }; args.Verbs.Add(monkey); if (TryComp(args.Target, out var carrier)) { Verb lungCancer = new() { Text = "Lung Cancer", Category = VerbCategory.Smite, IconTexture = "/Textures/Mobs/Species/Human/organs.rsi/lung-l.png", Act = () => { _diseaseSystem.TryInfect(carrier, _prototypeManager.Index("StageIIIALungCancer"), 1.0f, true); }, Impact = LogImpact.Extreme, Message = "Stage IIIA Lung Cancer, for when they really like the hit show Breaking Bad.", }; args.Verbs.Add(lungCancer); } if (TryComp(args.Target, out var damageable) && TryComp(args.Target, out var mobState)) { Verb hardElectrocute = new() { Text = "Electrocute", Category = VerbCategory.Smite, IconTexture = "/Textures/Clothing/Hands/Gloves/Color/yellow.rsi/icon.png", Act = () => { int damageToDeal; var critState = mobState._highestToLowestStates.Where(x => x.Value.IsCritical()).FirstOrNull(); if (critState is null) { // We can't crit them so try killing them. var deadState = mobState._highestToLowestStates.Where(x => x.Value.IsDead()).FirstOrNull(); if (deadState is null) return; // whelp. damageToDeal = deadState.Value.Key - (int) damageable.TotalDamage; } else { damageToDeal = critState.Value.Key - (int) damageable.TotalDamage; } if (damageToDeal <= 0) damageToDeal = 100; // murder time. if (_inventorySystem.TryGetSlots(args.Target, out var slotDefinitions)) { foreach (var slot in slotDefinitions) { if (!_inventorySystem.TryGetSlotEntity(args.Target, slot.Name, out var slotEnt)) continue; RemComp(slotEnt.Value); // Fry the gloves. } } _electrocutionSystem.TryDoElectrocution(args.Target, null, damageToDeal, TimeSpan.FromSeconds(30), true); }, Impact = LogImpact.Extreme, Message = "Electrocutes them, rendering anything they were wearing useless.", }; args.Verbs.Add(hardElectrocute); } if (TryComp(args.Target, out var creamPied)) { Verb creamPie = new() { Text = "Creampie", Category = VerbCategory.Smite, IconTexture = "/Textures/Objects/Consumable/Food/Baked/pie.rsi/plain-slice.png", Act = () => { _creamPieSystem.SetCreamPied(args.Target, creamPied, true); }, Impact = LogImpact.Extreme, Message = "A cream pie, condensed into a button.", }; args.Verbs.Add(creamPie); } if (TryComp(args.Target, out var bloodstream)) { Verb bloodRemoval = new() { Text = "Remove blood", Category = VerbCategory.Smite, IconTexture = "/Textures/Fluids/tomato_splat.rsi/puddle-1.png", Act = () => { _bloodstreamSystem.SpillAllSolutions(args.Target, bloodstream); var xform = Transform(args.Target); _popupSystem.PopupEntity(Loc.GetString("admin-smite-remove-blood-self"), args.Target, Filter.Entities(args.Target)); _popupSystem.PopupCoordinates(Loc.GetString("admin-smite-remove-blood-others", ("name", args.Target)), xform.Coordinates, Filter.Pvs(args.Target).RemoveWhereAttachedEntity(x => x == args.Target)); }, Impact = LogImpact.Extreme, Message = "Removes their blood. All of it.", }; args.Verbs.Add(bloodRemoval); } // bobby... if (TryComp(args.Target, out var body)) { Verb vomitOrgans = new() { Text = "Vomit organs", Category = VerbCategory.Smite, IconTexture = "/Textures/Fluids/vomit_toxin.rsi/vomit_toxin-1.png", Act = () => { _vomitSystem.Vomit(args.Target, -1000, -1000); // You feel hollow! var organs = _bodySystem.GetComponentsOnMechanisms(args.Target, body); var baseXform = Transform(args.Target); foreach (var (xform, mechanism) in organs) { if (HasComp(xform.Owner) || HasComp(xform.Owner)) continue; mechanism.Part?.RemoveMechanism(mechanism); xform.Coordinates = baseXform.Coordinates.Offset(_random.NextVector2(0.5f,0.75f)); } _popupSystem.PopupEntity(Loc.GetString("admin-smite-vomit-organs-self"), args.Target, Filter.Entities(args.Target)); _popupSystem.PopupCoordinates(Loc.GetString("admin-smite-vomit-organs-others", ("name", args.Target)), baseXform.Coordinates, Filter.Pvs(args.Target).RemoveWhereAttachedEntity(x => x == args.Target)); }, Impact = LogImpact.Extreme, Message = "Causes them to vomit, including their internal organs.", }; args.Verbs.Add(vomitOrgans); Verb handRemoval = new() { Text = "Remove hands", Category = VerbCategory.Smite, IconTexture = "/Textures/Interface/fist.svg.192dpi.png", Act = () => { var baseXform = Transform(args.Target); foreach (var part in body.GetPartsOfType(BodyPartType.Hand)) { body.RemovePart(part); Transform(part.Owner).Coordinates = baseXform.Coordinates; } _popupSystem.PopupEntity(Loc.GetString("admin-smite-remove-hands-self"), args.Target, Filter.Entities(args.Target)); _popupSystem.PopupCoordinates(Loc.GetString("admin-smite-remove-hands-others", ("name", args.Target)), baseXform.Coordinates, Filter.Pvs(args.Target).RemoveWhereAttachedEntity(x => x == args.Target)); }, Impact = LogImpact.Extreme, Message = "Removes the target's hands.", }; args.Verbs.Add(handRemoval); } if (TryComp(args.Target, out var physics)) { Verb pinball = new() { Text = "Pinball", Category = VerbCategory.Smite, IconTexture = "/Textures/Objects/Fun/toys.rsi/basketball.png", Act = () => { var xform = Transform(args.Target); var fixtures = Comp(args.Target); xform.Anchored = false; // Just in case. physics.BodyType = BodyType.Dynamic; physics.BodyStatus = BodyStatus.InAir; physics.WakeBody(); foreach (var (_, fixture) in fixtures.Fixtures) { if (!fixture.Hard) continue; fixture.Restitution = 1.1f; } physics.LinearVelocity = _random.NextVector2(1.5f, 1.5f); physics.AngularVelocity = MathF.PI * 12; physics.LinearDamping = 0.0f; physics.AngularDamping = 0.0f; }, Impact = LogImpact.Extreme, Message = "Turns them into a super bouncy ball, flinging them around until they clip through the station into the abyss.", }; args.Verbs.Add(pinball); Verb yeet = new() { Text = "Yeet", Category = VerbCategory.Smite, IconTexture = "/Textures/Interface/VerbIcons/eject.svg.192dpi.png", Act = () => { var xform = Transform(args.Target); var fixtures = Comp(args.Target); xform.Anchored = false; // Just in case. physics.BodyType = BodyType.Dynamic; physics.BodyStatus = BodyStatus.InAir; physics.WakeBody(); foreach (var (_, fixture) in fixtures.Fixtures) { fixture.Hard = false; } physics.LinearVelocity = _random.NextVector2(8.0f, 8.0f); physics.AngularVelocity = MathF.PI * 12; physics.LinearDamping = 0.0f; physics.AngularDamping = 0.0f; }, Impact = LogImpact.Extreme, Message = "Banishes them into the depths of space by turning on no-clip and tossing them.", }; args.Verbs.Add(yeet); } Verb bread = new() { Text = "Become Bread", Category = VerbCategory.Smite, IconTexture = "/Textures/Objects/Consumable/Food/Baked/bread.rsi/plain.png", Act = () => { _polymorphableSystem.PolymorphEntity(args.Target, "AdminBreadSmite"); }, Impact = LogImpact.Extreme, Message = "It turns them into bread. Really. That's all it does.", }; args.Verbs.Add(bread); if (TryComp(args.Target, out var actorComponent)) { Verb ghostKick = new() { Text = "Ghostkick", Category = VerbCategory.Smite, IconTexture = "/Textures/Interface/gavel.svg.192dpi.png", Act = () => { _ghostKickManager.DoDisconnect(actorComponent.PlayerSession.ConnectedClient, "Smitten."); }, Impact = LogImpact.Extreme, Message = "Silently kicks the user, dropping their connection.", }; args.Verbs.Add(ghostKick); } if (TryComp(args.Target, out var inventory)) { Verb nyanify = new() { Text = "Nyanify", Category = VerbCategory.Smite, IconTexture = "/Textures/Clothing/Head/Hats/catears.rsi/icon.png", Act = () => { var ears = Spawn("ClothingHeadHatCatEars", Transform(args.Target).Coordinates); EnsureComp(ears); _inventorySystem.TryUnequip(args.Target, "head", true, true, false, inventory); _inventorySystem.TryEquip(args.Target, ears, "head", true, true, false, inventory); }, Impact = LogImpact.Extreme, Message = "Forcibly adds cat ears. There is no escape.", }; args.Verbs.Add(nyanify); Verb killSign = new() { Text = "Kill sign", Category = VerbCategory.Smite, IconTexture = "/Textures/Objects/Misc/killsign.rsi/icon.png", Act = () => { EnsureComp(args.Target); }, Impact = LogImpact.Extreme, Message = "Marks a player for death by their fellows.", }; args.Verbs.Add(killSign); // TODO: Port cluwne outfit. Verb clown = new() { Text = "Clown", Category = VerbCategory.Smite, IconTexture = "/Textures/Objects/Fun/bikehorn.rsi/icon.png", Act = () => { SetOutfitCommand.SetOutfit(args.Target, "ClownGear", EntityManager, (_, clothing) => { if (HasComp(clothing)) EnsureComp(clothing); EnsureComp(args.Target); }); }, Impact = LogImpact.Extreme, Message = "Clowns them. The suit cannot be removed.", }; args.Verbs.Add(clown); } Verb angerPointingArrows = new() { Text = "Anger Pointing Arrows", Category = VerbCategory.Smite, IconTexture = "/Textures/Interface/Misc/pointing.rsi/pointing.png", Act = () => { EnsureComp(args.Target); }, Impact = LogImpact.Extreme, Message = "Angers the pointing arrows, causing them to assault this entity.", }; args.Verbs.Add(angerPointingArrows); Verb dust = new() { Text = "Dust", Category = VerbCategory.Smite, IconTexture = "/Textures/Objects/Materials/materials.rsi/ash.png", Act = () => { EntityManager.QueueDeleteEntity(args.Target); Spawn("Ash", Transform(args.Target).Coordinates); _popupSystem.PopupEntity(Loc.GetString("admin-smite-turned-ash-other", ("name", args.Target)), args.Target, Filter.Pvs(args.Target)); }, Impact = LogImpact.Extreme, Message = "Reduces the target to a small pile of ash.", }; args.Verbs.Add(dust); Verb youtubeVideoSimulation = new() { Text = "Buffering", Category = VerbCategory.Smite, IconTexture = "/Textures/Interface/Misc/buffering_smite_icon.png", Act = () => { EnsureComp(args.Target); }, Impact = LogImpact.Extreme, Message = "Causes the target to randomly start buffering, freezing them in place for a short timespan while they load.", }; args.Verbs.Add(youtubeVideoSimulation); Verb instrumentation = new() { Text = "Become Instrument", Category = VerbCategory.Smite, IconTexture = "/Textures/Objects/Fun/Instruments/h_synthesizer.rsi/icon.png", Act = () => { _polymorphableSystem.PolymorphEntity(args.Target, "AdminInstrumentSmite"); }, Impact = LogImpact.Extreme, Message = "It turns them into a supersynth. Really. That's all it does.", }; args.Verbs.Add(instrumentation); Verb noGravity = new() { Text = "Remove gravity", Category = VerbCategory.Smite, IconTexture = "/Textures/Structures/Machines/gravity_generator.rsi/off.png", Act = () => { var grav = EnsureComp(args.Target); grav.Weightless = true; }, Impact = LogImpact.Extreme, Message = "Grants them anti-gravity.", }; args.Verbs.Add(noGravity); } }