Files
tbd-station-14/Content.Shared/Salvage/Expeditions/Modifiers/SalvageBiomeMod.cs
2023-04-20 10:43:13 +10:00

32 lines
955 B
C#

using Content.Shared.Parallax.Biomes;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Shared.Salvage.Expeditions.Modifiers;
/// <summary>
/// Affects the biome to be used for salvage.
/// </summary>
[Prototype("salvageBiomeMod")]
public sealed class SalvageBiomeMod : IPrototype, ISalvageMod
{
[IdDataField] public string ID { get; } = default!;
[DataField("desc")] public string Description { get; } = string.Empty;
/// <summary>
/// Cost for difficulty modifiers.
/// </summary>
[DataField("cost")]
public float Cost { get; } = 0f;
/// <summary>
/// Is weather allowed to apply to this biome.
/// </summary>
[DataField("weather")]
public bool Weather = true;
[DataField("biome", required: true, customTypeSerializer:typeof(PrototypeIdSerializer<BiomeTemplatePrototype>))]
public string? BiomePrototype;
}