Files
tbd-station-14/Content.Shared/Movement/Components/AutoOrientComponent.cs
metalgearsloth 11dbf50ed6 Add delay to AutoOrient (#33479)
It functions identically to how V1 of orientation worked and it's incredibly annoying.
2024-11-23 17:52:58 +01:00

14 lines
407 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Movement.Components;
/// <summary>
/// Automatically rotates eye upon grid traversals.
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState, AutoGenerateComponentPause]
public sealed partial class AutoOrientComponent : Component
{
[DataField, AutoNetworkedField, AutoPausedField]
public TimeSpan? NextChange;
}