29 lines
835 B
C#
29 lines
835 B
C#
using Robust.Client.AutoGenerated;
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using Robust.Client.GameObjects;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.XAML;
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namespace Content.Client.Mech.Ui;
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[GenerateTypedNameReferences]
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public sealed partial class MechEquipmentControl : Control
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{
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public event Action? OnRemoveButtonPressed;
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public MechEquipmentControl(EntityUid entity, string itemName, Control? fragment)
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{
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RobustXamlLoader.Load(this);
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EquipmentName.SetMessage(itemName);
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EquipmentView.SetEntity(entity);
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RemoveButton.TexturePath = "/Textures/Interface/Nano/cross.svg.png";
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if (fragment != null)
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{
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Separator.Visible = true;
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CustomControlContainer.AddChild(fragment);
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}
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RemoveButton.OnPressed += _ => OnRemoveButtonPressed?.Invoke();
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}
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}
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