Files
tbd-station-14/Content.Shared/GameObjects/Components/Pulling/SharedPullableComponent.cs

262 lines
6.7 KiB
C#

#nullable enable
using System;
using Content.Shared.GameObjects.Components.Mobs;
using Content.Shared.Physics;
using Content.Shared.Physics.Pull;
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.ComponentDependencies;
using Robust.Shared.GameObjects.Components;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Physics;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Pulling
{
public abstract class SharedPullableComponent : Component, ICollideSpecial
{
public override string Name => "Pullable";
public override uint? NetID => ContentNetIDs.PULLABLE;
[ComponentDependency] private IPhysicsComponent? _physics = default!;
private IEntity? _puller;
public virtual IEntity? Puller
{
get => _puller;
private set
{
if (_puller == value)
{
return;
}
_puller = value;
Dirty();
if (!Owner.TryGetComponent(out IPhysicsComponent? physics))
{
return;
}
PullController controller;
if (value == null)
{
if (physics.TryGetController(out controller))
{
controller.StopPull();
}
return;
}
controller = physics.EnsureController<PullController>();
controller.StartPull(value);
}
}
public bool BeingPulled => Puller != null;
public bool CanStartPull(IEntity puller)
{
if (!puller.HasComponent<SharedPullerComponent>())
{
return false;
}
if (!puller.TryGetComponent(out IPhysicsComponent? physics))
{
return false;
}
if (physics.Anchored)
{
return false;
}
if (puller == Owner)
{
return false;
}
if (!puller.IsInSameOrNoContainer(Owner))
{
return false;
}
return true;
}
public bool TryStartPull(IEntity puller)
{
if (!CanStartPull(puller))
{
return false;
}
TryStopPull();
Puller = puller;
if (Puller != puller)
{
return false;
}
return true;
}
public bool TryStopPull()
{
if (!BeingPulled)
{
return false;
}
Puller = null;
return true;
}
public bool TogglePull(IEntity puller)
{
if (BeingPulled)
{
if (Puller == puller)
{
return TryStopPull();
}
else
{
TryStopPull();
return TryStartPull(puller);
}
}
return TryStartPull(puller);
}
public bool TryMoveTo(EntityCoordinates to)
{
if (Puller == null)
{
return false;
}
if (!Owner.TryGetComponent(out IPhysicsComponent? physics))
{
return false;
}
if (!physics.TryGetController(out PullController controller))
{
return false;
}
return controller.TryMoveTo(Puller.Transform.Coordinates, to);
}
public override ComponentState GetComponentState()
{
return new PullableComponentState(Puller?.Uid);
}
public override void HandleComponentState(ComponentState? curState, ComponentState? nextState)
{
base.HandleComponentState(curState, nextState);
if (!(curState is PullableComponentState state))
{
return;
}
if (state.Puller == null)
{
Puller = null;
return;
}
Puller = Owner.EntityManager.GetEntity(state.Puller.Value);
}
public override void HandleMessage(ComponentMessage message, IComponent? component)
{
base.HandleMessage(message, component);
if (!(message is PullMessage pullMessage) ||
pullMessage.Pulled.Owner != Owner)
{
return;
}
switch (message)
{
case PullStartedMessage msg:
AddPullingStatuses(msg.Puller.Owner);
break;
case PullStoppedMessage msg:
RemovePullingStatuses(msg.Puller.Owner);
break;
}
}
private void AddPullingStatuses(IEntity puller)
{
if (Owner.TryGetComponent(out SharedStatusEffectsComponent? pulledStatus))
{
pulledStatus.ChangeStatusEffectIcon(StatusEffect.Pulled,
"/Textures/Interface/StatusEffects/Pull/pulled.png");
}
if (puller.TryGetComponent(out SharedStatusEffectsComponent? ownerStatus))
{
ownerStatus.ChangeStatusEffectIcon(StatusEffect.Pulling,
"/Textures/Interface/StatusEffects/Pull/pulling.png");
}
}
private void RemovePullingStatuses(IEntity puller)
{
if (Owner.TryGetComponent(out SharedStatusEffectsComponent? pulledStatus))
{
pulledStatus.RemoveStatusEffect(StatusEffect.Pulled);
}
if (puller.TryGetComponent(out SharedStatusEffectsComponent? ownerStatus))
{
ownerStatus.RemoveStatusEffect(StatusEffect.Pulling);
}
}
public override void OnRemove()
{
TryStopPull();
base.OnRemove();
}
public bool PreventCollide(IPhysBody collidedWith)
{
if (_puller == null || _physics == null)
{
return false;
}
return (_physics.CollisionLayer & collidedWith.CollisionMask) == (int) CollisionGroup.MobImpassable;
}
}
[Serializable, NetSerializable]
public class PullableComponentState : ComponentState
{
public readonly EntityUid? Puller;
public PullableComponentState(EntityUid? puller) : base(ContentNetIDs.PULLABLE)
{
Puller = puller;
}
}
}