Files
tbd-station-14/Content.Client/GameObjects/Components/Movement/ClimbingComponent.cs
metalgearsloth acb3c72d99 Drag changes (#2487)
* Drag changes

* Higlights only show near cursor
* Don't highlight un-droppable entities
* Fixes invalid highlights issue

* Also the scanner

* 2 months fix

* Address reviews

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2021-01-11 22:14:01 +11:00

25 lines
735 B
C#

using Content.Shared.GameObjects.Components.Movement;
using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.Movement
{
[RegisterComponent]
[ComponentReference(typeof(SharedClimbingComponent))]
public class ClimbingComponent : SharedClimbingComponent
{
public override void HandleComponentState(ComponentState curState, ComponentState nextState)
{
base.HandleComponentState(curState, nextState);
if (curState is not ClimbModeComponentState climbModeState || Body == null)
{
return;
}
IsClimbing = climbModeState.Climbing;
}
public override bool IsClimbing { get; set; }
}
}