39 lines
1.1 KiB
C#
39 lines
1.1 KiB
C#
using Robust.Client.AutoGenerated;
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using Robust.Client.Graphics;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Client.UserInterface.XAML;
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using Robust.Shared.Maths;
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namespace Content.Client.Tabletop.UI
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{
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[GenerateTypedNameReferences]
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public sealed partial class TabletopWindow : DefaultWindow
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{
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public TabletopWindow(IEye? eye, Vector2i size)
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{
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RobustXamlLoader.Load(this);
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ScalingVp.Eye = eye;
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ScalingVp.ViewportSize = size;
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FlipButton.OnButtonUp += Flip;
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OpenCentered();
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}
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private void Flip(BaseButton.ButtonEventArgs args)
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{
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// Flip the view 180 degrees
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if (ScalingVp.Eye is { } eye)
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{
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eye.Rotation = eye.Rotation.Opposite();
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// Flip alignmento of the button
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FlipButton.HorizontalAlignment = FlipButton.HorizontalAlignment == HAlignment.Right
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? HAlignment.Left
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: HAlignment.Right;
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}
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}
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}
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}
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